private void Asteroids() { Adgc.StartMiniGame(); Mcam.GetComponent <Camera>().enabled = false; Mcam.GetComponent <AudioListener>().enabled = false; cameraScroll.enabled = false; Scam.GetComponent <Camera>().enabled = true; Scam.GetComponent <AudioListener>().enabled = true; PlayerAsteroids.GetComponent <PlayerAsteroids>().enabled = true; }