override public void Start() { base.Start(); outlineSprite = transform.GetChild(0).GetComponent <SpriteRenderer>(); StartCoroutine(DisplayUtil.FlashWhiteForSeconds(this.GetComponent <SpriteRenderer>(), 0.1f)); StartCoroutine(DisplayUtil.FlashWhiteForSeconds(this.transform.GetChild(0).GetComponent <SpriteRenderer>(), 0.1f)); StartCoroutine(ShowOutlineForSeconds(0.1f)); this.transform.localScale -= Vector3.right * 0.3f; this.transform.localScale += Vector3.up * 0.5f; }