public Region.Region getRegionObjectIsIn(GameLibrary.Object.Object _Object) { Dimension.Dimension var_Dimension = this.getDimensionById(_Object.DimensionId); if (var_Dimension != null) { return(var_Dimension.getRegionObjectIsIn(_Object)); } return(null); }
public Object.Object addPreEnvironmentObject(Object.Object _Object) { Dimension.Dimension var_Dimension = this.getDimensionById(_Object.DimensionId); Region.Region var_Region = var_Dimension.getRegionObjectIsIn(_Object); if (var_Dimension != null) { return(var_Dimension.addPreEnvironmentObject(_Object, var_Region)); } return(null); }
public Object.Object addObject(Object.Object _Object, Boolean insertInQuadTree) { Dimension.Dimension var_Dimension = this.getDimensionById(_Object.DimensionId); Region.Region var_Region = var_Dimension.getRegionObjectIsIn(_Object); return(addObject(_Object, insertInQuadTree, var_Region)); }