private static void CreateWindow() { m_MainWnd = EditorWindow.GetWindow <DifficultyControlEditorWindow>(false, "难度控制器", true); m_MainWnd.Init(); }
private static void CreateWindow() { m_MainWnd = EditorWindow.GetWindow<DifficultyControlEditorWindow>(false, "难度控制器", true); m_MainWnd.Init(); }