private static void CreateWindow()
 {
     m_MainWnd = EditorWindow.GetWindow <DifficultyControlEditorWindow>(false, "难度控制器", true);
     m_MainWnd.Init();
 }
 private static void CreateWindow()
 {
     m_MainWnd = EditorWindow.GetWindow<DifficultyControlEditorWindow>(false, "难度控制器", true);
     m_MainWnd.Init();
 }