コード例 #1
0
        public void WhenILookupTheVector(int vector)
        {
            var vectorKey = vector.ToString(CultureInfo.InvariantCulture);

            ScenarioContext[nameof(vector)] = vectorKey;
            ScenarioContext[vectorKey]      = DiagramCreationOperation.CreateVectorTree(vector);
        }
コード例 #2
0
 public void WhenILookupTheSet(string set)
 {
     ScenarioContext[nameof(set)] = set;
     ScenarioContext[set]         = DiagramCreationOperation.CreateSetTree(set);
 }
コード例 #3
0
 public void WhenILookupTheIntervalOrder(string intervalOrder)
 {
     ScenarioContext[nameof(intervalOrder)] = intervalOrder;
     ScenarioContext[intervalOrder]         = DiagramCreationOperation.CreateIntervalOrder(intervalOrder);
 }
コード例 #4
0
 internal void WhenILookupTheComplement(string complement)
 {
     ScenarioContext[nameof(complement)] = complement;
     ScenarioContext[complement]         = DiagramCreationOperation.CreateComplementTree(complement);
 }