public static void Generate() { var getFiles = Directory.GetFiles(Directory.GetCurrentDirectory()); var uniquesPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Uniques.csv"); var weaponsPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Weapons.csv"); var armorsPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Armors.csv"); var propertiessPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Properties.csv"); var skillsPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Skills.csv"); var skillTabsPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/SkillTabs.csv"); var uniquesDestination = Path.Combine(Directory.GetCurrentDirectory(), "Files/Uniques.json"); var uniquesContent = File.ReadAllText(uniquesPath); var weaponsContent = File.ReadAllText(weaponsPath); var armorsContent = File.ReadAllText(armorsPath); var propertiesContent = File.ReadAllText(propertiessPath); var skillsContent = File.ReadAllText(skillsPath); var skillTabsContent = File.ReadAllText(skillTabsPath); var reader = new DiabloIIFilesReader(); var uniques = reader.Read(uniquesContent, weaponsContent, armorsContent, propertiesContent, skillsContent, skillTabsContent); var uniquesAsJson = JsonConvert.SerializeObject(uniques, Formatting.Indented); File.WriteAllText(uniquesDestination, uniquesAsJson); }
public static async Task Generate(GenerationEnvironment[] environments) { var uniqueItems = new DiabloIIFilesReader().Read(); InsertTheUniqueItemsInAJsonFile(uniqueItems); await UpdateTheItemsFromDatabase(environments, uniqueItems); }
static void Main(string[] args) { var uniquesPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Uniques.csv"); var weaponsPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Weapons.csv"); var armorsPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Armors.csv"); var propertiessPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Properties.csv"); var skillsPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/Skills.csv"); var skillTabsPath = Path.Combine(Directory.GetCurrentDirectory(), "Files/SkillTabs.csv"); var uniquesDestination = @"C:\Users\hadda\Desktop\Travaux\Projets\Diablo-II-Items\DiabloII.Items\DiabloII.Items.Api\Files\Uniques.json"; var uniquesContent = File.ReadAllText(uniquesPath); var weaponsContent = File.ReadAllText(weaponsPath); var armorsContent = File.ReadAllText(armorsPath); var propertiesContent = File.ReadAllText(propertiessPath); var skillsContent = File.ReadAllText(skillsPath); var skillTabsContent = File.ReadAllText(skillTabsPath); var reader = new DiabloIIFilesReader(); var uniques = reader.Read(uniquesContent, weaponsContent, armorsContent, propertiesContent, skillsContent, skillTabsContent); var uniquesAsJson = JsonConvert.SerializeObject(uniques, Formatting.Indented); var uniqueTests = JsonConvert.SerializeObject(uniques.Where(e => e.SubCategory == "Javelin").Take(10), Formatting.Indented); File.WriteAllText(uniquesDestination, uniquesAsJson); }