コード例 #1
0
 private void OnDeviceConnectedChanged(SteamVR_Action_Skeleton fromAction, bool deviceConnected)
 {
     if (onConnectedChanged != null)
     {
         onConnectedChanged.Invoke(this, inputSource, deviceConnected);
     }
     if (onConnectedChangedEvent != null)
     {
         onConnectedChangedEvent.Invoke(this, inputSource, deviceConnected);
     }
 }
コード例 #2
0
        protected virtual void OnDeviceConnectedChanged(SteamVR_Action_Pose changedAction, SteamVR_Input_Sources changedSource, bool connected)
        {
            CheckDeviceIndex();

            if (onConnectedChanged != null)
            {
                onConnectedChanged.Invoke(this, inputSource, connected);
            }
            if (onConnectedChangedEvent != null)
            {
                onConnectedChangedEvent.Invoke(this, inputSource, connected);
            }
        }