public void CanAddArmorProficiencies() { var def = new DefenseStats( new AbilityScores(), new SizeStats(), new Inventory()); def.AddArmorProficiencies(new string[] { "Light", "Heavy" }); Assert.IsTrue(def.IsProficient(Leather())); }
public void CanAddArmorProficiencies() { emptyStats.AddArmorProficiencies(new string[] { "Light", "Heavy" }); Assert.True(emptyStats.IsProficient(Leather())); }