コード例 #1
0
ファイル: SeasonSlider.cs プロジェクト: 7aylor/Unity
 // Use this for initialization
 void Start()
 {
     slider     = GetComponent <Slider>();
     background = GameObject.FindObjectOfType <CanvasBackground>();
     seasonText = GameObject.FindObjectOfType <SeasonText>();
     market     = GameObject.FindObjectOfType <Market>();
     gold       = GameObject.FindObjectOfType <GoldManager>();
     hc         = GameObject.FindObjectOfType <HarvestController>();
     deer       = hc.GetComponent <DeerMovement>();
     symbols    = GameObject.FindObjectOfType <SeasonSymbol>();
 }
コード例 #2
0
 //Use this for initialization
 void Start()
 {
     slider      = GameObject.FindObjectOfType <SeasonSlider>();
     passiveHand = GameObject.FindGameObjectWithTag("Hand_Passive");
     dm          = GameObject.FindObjectOfType <DeerMovement>();
 }