コード例 #1
0
        public void ShowIncorrectDeckMessage()
        {
            var decks =
                DeckList.DecksList.Where(
                    d => d.Class == Game.PlayingAs && Game.PlayerDrawn.All(c => d.Cards.Contains(c))
                    ).ToList();

            if (decks.Contains(DeckPickerList.SelectedDeck))
            {
                decks.Remove(DeckPickerList.SelectedDeck);
            }

            Logger.WriteLine(decks.Count + " possible decks found.", "IncorrectDeckMessage");
            if (decks.Count == 1 && Config.Instance.AutoSelectDetectedDeck)
            {
                var deck = decks.First();
                Logger.WriteLine("Automatically selected deck: " + deck.Name);
                DeckPickerList.SelectDeck(deck);
                UpdateDeckList(deck);
                UseDeck(deck);
            }
            else if (decks.Count > 0)
            {
                decks.Add(new Deck("Use no deck", "", new List <Card>(), new List <string>(), "", "", DateTime.Now));
                var dsDialog = new DeckSelectionDialog(decks);

                //todo: System.Windows.Data Error: 2 : Cannot find governing FrameworkElement or FrameworkContentElement for target element. BindingExpression:Path=ClassColor; DataItem=null; target element is 'GradientStop' (HashCode=7260326); target property is 'Color' (type 'Color')
                //when opened for seconds time. why?
                dsDialog.ShowDialog();


                var selectedDeck = dsDialog.SelectedDeck;

                if (selectedDeck != null)
                {
                    if (selectedDeck.Name == "Use no deck")
                    {
                        DeselectDeck();
                    }
                    else
                    {
                        Logger.WriteLine("Selected deck: " + selectedDeck.Name);
                        DeckPickerList.SelectDeck(selectedDeck);
                        UpdateDeckList(selectedDeck);
                        UseDeck(selectedDeck);
                    }
                }
                else
                {
                    this.ShowMessage("Deck detection disabled.", "Can be re-enabled in \"DECKS\" menu.");
                    CheckboxDeckDetection.IsChecked = false;
                    Config.Save();
                }
            }

            IsShowingIncorrectDeckMessage = false;
            NeedToIncorrectDeckMessage    = false;
        }
コード例 #2
0
 public void LoadAndUpdateDecks()
 {
     UpdateDeckList(DeckList.Instance.ActiveDeck);
     SelectDeck(DeckList.Instance.ActiveDeck, true);
     Helper.SortCardCollection(ListViewDeck.Items, Config.Instance.CardSortingClassFirst);
     DeckPickerList.PropertyChanged += DeckPickerList_PropertyChanged;
     DeckPickerList.UpdateDecks();
     DeckPickerList.UpdateArchivedClassVisibility();
     DeckPickerList.SelectDeck(DeckList.Instance.ActiveDeck);
     ManaCurveMyDecks.UpdateValues();
 }
コード例 #3
0
        public void SelectLastUsedDeck()
        {
            var lastSelected = DeckList.Instance.LastDeckClass.LastOrDefault();
            var deck         = DeckList.Instance.Decks.FirstOrDefault(d => lastSelected == null || d.DeckId == lastSelected.Id);

            if (deck == null)
            {
                return;
            }
            DeckPickerList.SelectDeck(deck);
            SelectDeck(deck, true);
        }
コード例 #4
0
        private async void BtnCancelEdit_Click(object sender, RoutedEventArgs e)
        {
            if (_newDeckUnsavedChanges)
            {
                var result =
                    await
                    this.ShowMessageAsync(EditingDeck? "Cancel editing" : "Cancel deck creation",
                                          EditingDeck? "All changes made to the deck will be lost." : "The new deck will be lost.",
                                          MessageDialogStyle.AffirmativeAndNegative);

                if (result != MessageDialogResult.Affirmative)
                {
                    return;
                }
            }
            CloseNewDeck();
            EditingDeck     = false;
            _editedDeckName = string.Empty;
            var prev = DeckPickerList.SelectedDecks.FirstOrDefault();

            SelectLastUsedDeck();
            DeckPickerList.SelectDeck(prev);
        }
コード例 #5
0
        private async void SaveDeck(bool overwrite)
        {
            var deckName = TextBoxDeckName.Text;

            if (string.IsNullOrEmpty(deckName))
            {
                var settings = new MetroDialogSettings {
                    AffirmativeButtonText = "Set", DefaultText = deckName
                };

                var name = await this.ShowInputAsync("No name set", "Please set a name for the deck", settings);

                if (String.IsNullOrEmpty(name))
                {
                    return;
                }

                deckName             = name;
                TextBoxDeckName.Text = name;
            }

            while (DeckList.DecksList.Any(d => d.Name == deckName) && (!EditingDeck || !overwrite))
            {
                var settings = new MetroDialogSettings {
                    AffirmativeButtonText = "Set", DefaultText = deckName
                };
                var name =
                    await
                    this.ShowInputAsync("Name already exists", "You already have a deck with that name, please select a different one.", settings);

                if (String.IsNullOrEmpty(name))
                {
                    return;
                }

                deckName             = name;
                TextBoxDeckName.Text = name;
            }

            if (_newDeck.Cards.Sum(c => c.Count) != 30)
            {
                var settings = new MetroDialogSettings {
                    AffirmativeButtonText = "Yes", NegativeButtonText = "No"
                };

                var result =
                    await
                    this.ShowMessageAsync("Not 30 cards",
                                          string.Format("Deck contains {0} cards. Is this what you want to save anyway?",
                                                        _newDeck.Cards.Sum(c => c.Count)),
                                          MessageDialogStyle.AffirmativeAndNegative, settings);

                if (result != MessageDialogResult.Affirmative)
                {
                    return;
                }
            }

            if (EditingDeck && overwrite)
            {
                DeckList.DecksList.Remove(_newDeck);
                DeckPickerList.RemoveDeck(_newDeck);
            }

            var oldDeckName = _newDeck.Name;

            _newDeck.Name = deckName;
            _newDeck.Tags = TagControlEdit.GetTags();

            var newDeckClone = (Deck)_newDeck.Clone();

            DeckList.DecksList.Add(newDeckClone);

            newDeckClone.LastEdited = DateTime.Now;

            WriteDecks();
            Logger.WriteLine("Saved Decks");

            if (EditingDeck)
            {
                TagControlEdit.SetSelectedTags(new List <string>());
                if (deckName != oldDeckName)
                {
                    var statsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(d => d.Name == oldDeckName);
                    if (statsEntry != null)
                    {
                        if (overwrite)
                        {
                            statsEntry.Name = deckName;
                            Logger.WriteLine("Deck has new name, updated deckstats");
                        }
                        else
                        {
                            var newStatsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(d => d.Name == deckName);
                            if (newStatsEntry == null)
                            {
                                newStatsEntry = new DeckStats(deckName);
                                DeckStatsList.Instance.DeckStats.Add(newStatsEntry);
                            }
                            foreach (var game in statsEntry.Games)
                            {
                                newStatsEntry.AddGameResult(game.CloneWithNewId());
                            }
                            Logger.WriteLine("cloned gamestats for \"Set as new\"");
                        }
                        DeckStatsList.Save();
                    }
                }
            }

            //after cloning the stats, otherwise new stats will be generated
            DeckPickerList.AddAndSelectDeck(newDeckClone);

            EditingDeck = false;

            foreach (var tag in _newDeck.Tags)
            {
                SortFilterDecksFlyout.AddSelectedTag(tag);
            }

            DeckPickerList.UpdateList();
            DeckPickerList.SelectDeck(newDeckClone);

            CloseNewDeck();
            ClearNewDeckSection();
        }
コード例 #6
0
        public void SelectDeck(Deck deck, bool setActive)
        {
            if (DeckList.Instance.ActiveDeck != null)
            {
                DeckPickerList.ClearFromCache(DeckList.Instance.ActiveDeck);
            }
            if (deck != null)
            {
                //set up notes
                DeckNotesEditor.SetDeck(deck);
                var flyoutHeader = deck.Name.Length >= 20 ? string.Join("", deck.Name.Take(17)) + "..." : deck.Name;
                FlyoutNotes.Header = flyoutHeader;

                //set up tags
                TagControlEdit.SetSelectedTags(DeckPickerList.SelectedDecks);
                MenuItemQuickSetTag.ItemsSource = TagControlEdit.Tags;
                MenuItemQuickSetTag.Items.Refresh();
                DeckPickerList.MenuItemQuickSetTag.ItemsSource = TagControlEdit.Tags;
                DeckPickerList.MenuItemQuickSetTag.Items.Refresh();


                //set and save last used deck for class
                if (setActive)
                {
                    while (DeckList.Instance.LastDeckClass.Any(ldc => ldc.Class == deck.Class))
                    {
                        var lastSelected = DeckList.Instance.LastDeckClass.FirstOrDefault(ldc => ldc.Class == deck.Class);
                        if (lastSelected != null)
                        {
                            DeckList.Instance.LastDeckClass.Remove(lastSelected);
                        }
                        else
                        {
                            break;
                        }
                    }
                    if (Core.Initialized)
                    {
                        DeckList.Instance.LastDeckClass.Add(new DeckInfo {
                            Class = deck.Class, Name = deck.Name, Id = deck.DeckId
                        });
                        DeckList.Save();
                    }

                    Log.Info("Switched to deck: " + deck.Name);

                    int useNoDeckMenuItem = Core.TrayIcon.NotifyIcon.ContextMenu.MenuItems.IndexOfKey(TrayIcon.UseNoDeckMenuItemName);
                    Core.TrayIcon.NotifyIcon.ContextMenu.MenuItems[useNoDeckMenuItem].Checked = false;
                }
            }
            else
            {
                Core.Game.IsUsingPremade = false;

                if (DeckList.Instance.ActiveDeck != null)
                {
                    DeckList.Instance.ActiveDeck.IsSelectedInGui = false;
                }

                DeckList.Instance.ActiveDeck = null;
                if (setActive)
                {
                    DeckPickerList.DeselectDeck();
                }

                var useNoDeckMenuItem = Core.TrayIcon.NotifyIcon.ContextMenu.MenuItems.IndexOfKey(TrayIcon.UseNoDeckMenuItemName);
                Core.TrayIcon.NotifyIcon.ContextMenu.MenuItems[useNoDeckMenuItem].Checked = true;
            }

            if (setActive)
            {
                UseDeck(deck);
            }
            DeckPickerList.SelectDeck(deck);
            UpdateDeckList(deck);
            EnableMenuItems(deck != null);
            ManaCurveMyDecks.SetDeck(deck);
            UpdatePanelVersionComboBox(deck);
            if (setActive)
            {
                Core.Overlay.ListViewPlayer.Items.Refresh();
                Core.Windows.PlayerWindow.ListViewPlayer.Items.Refresh();
            }
            DeckManagerEvents.OnDeckSelected.Execute(deck);
        }
コード例 #7
0
        public MainWindow()
        {
            // Set working directory to path of executable
            Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory);

            InitializeComponent();

            Trace.Listeners.Add(new TextBoxTraceListener(Options.TextBoxLog));

            EnableMenuItems(false);

            try
            {
                if (File.Exists("Updater_new.exe"))
                {
                    if (File.Exists("Updater.exe"))
                    {
                        File.Delete("Updater.exe");
                    }
                    File.Move("Updater_new.exe", "Updater.exe");
                }
            }
            catch
            {
                Logger.WriteLine("Error updating updater");
            }

            Helper.MainWindow = this;
            /*_configPath =*/
            Config.Load();
            HsLogReader.Create();

            var configVersion = string.IsNullOrEmpty(Config.Instance.CreatedByVersion)
                                    ? null
                                    : new Version(Config.Instance.CreatedByVersion);

            Version currentVersion;

            if (Config.Instance.CheckForUpdates)
            {
                currentVersion   = Helper.CheckForUpdates(out NewVersion);
                _lastUpdateCheck = DateTime.Now;
            }
            else
            {
                currentVersion = Helper.GetCurrentVersion();
            }

            var versionString = string.Empty;

            if (currentVersion != null)
            {
                versionString             = string.Format("{0}.{1}.{2}", currentVersion.Major, currentVersion.Minor, currentVersion.Build);
                Help.TxtblockVersion.Text = "Version: " + versionString;

                // Assign current version to the config instance so that it will be saved when the config
                // is rewritten to disk, thereby telling us what version of the application created it
                Config.Instance.CreatedByVersion = currentVersion.ToString();
            }

            ConvertLegacyConfig(currentVersion, configVersion);

            if (Config.Instance.SelectedTags.Count == 0)
            {
                Config.Instance.SelectedTags.Add("All");
            }

            _foundHsDirectory = FindHearthstoneDir();

            if (_foundHsDirectory)
            {
                _updatedLogConfig = UpdateLogConfigFile();
            }

            //hearthstone, loads db etc - needs to be loaded before playerdecks, since cards are only saved as ids now
            Game.Reset();

            _decksPath = Config.Instance.DataDir + "PlayerDecks.xml";
            SetupDeckListFile();
            try
            {
                DeckList = XmlManager <Decks> .Load(_decksPath);
            }
            catch (Exception e)
            {
                MessageBox.Show(
                    e.Message + "\n\n" + e.InnerException +
                    "\n\n If you don't know how to fix this, please delete " + _decksPath +
                    " (this will cause you to lose your decks).",
                    "Error loading PlayerDecks.xml");
                Application.Current.Shutdown();
            }

            foreach (var deck in DeckList.DecksList)
            {
                DeckPickerList.AddDeck(deck);
            }

            SetupDefaultDeckStatsFile();
            DefaultDeckStats.Load();


            SetupDeckStatsFile();
            DeckStatsList.Load();

            _notifyIcon = new NotifyIcon {
                Icon = new Icon(@"Images/HearthstoneDeckTracker16.ico"), Visible = true, ContextMenu = new ContextMenu(), Text = "Hearthstone Deck Tracker v" + versionString
            };
            _notifyIcon.ContextMenu.MenuItems.Add("Use no deck", (sender, args) => DeselectDeck());
            _notifyIcon.ContextMenu.MenuItems.Add(new MenuItem("Autoselect deck")
            {
                MenuItems =
                {
                    new MenuItem("On",
                                 (sender, args) =>
                                 AutoDeckDetection(true)),
                    new MenuItem("Off",
                                 (sender, args) =>
                                 AutoDeckDetection(false))
                }
            }); _notifyIcon.ContextMenu.MenuItems.Add(new MenuItem("Class cards first")
            {
                MenuItems =
                {
                    new MenuItem("Yes",
                                 (sender, args) =>
                                 SortClassCardsFirst(true)),
                    new MenuItem("No",
                                 (sender, args) =>
                                 SortClassCardsFirst(false))
                }
            });
            _notifyIcon.ContextMenu.MenuItems.Add("Show", (sender, args) => ActivateWindow());
            _notifyIcon.ContextMenu.MenuItems.Add("Exit", (sender, args) => Close());
            _notifyIcon.MouseClick += (sender, args) => { if (args.Button == MouseButtons.Left)
                                                          {
                                                              ActivateWindow();
                                                          }
            };

            //create overlay
            Overlay = new OverlayWindow {
                Topmost = true
            };

            PlayerWindow   = new PlayerWindow(Config.Instance, Game.IsUsingPremade ? Game.PlayerDeck : Game.PlayerDrawn);
            OpponentWindow = new OpponentWindow(Config.Instance, Game.OpponentCards);
            TimerWindow    = new TimerWindow(Config.Instance);
            StatsWindow    = new StatsWindow();

            if (Config.Instance.PlayerWindowOnStart)
            {
                PlayerWindow.Show();
            }
            if (Config.Instance.OpponentWindowOnStart)
            {
                OpponentWindow.Show();
            }
            if (Config.Instance.TimerWindowOnStartup)
            {
                TimerWindow.Show();
            }
            if (!DeckList.AllTags.Contains("All"))
            {
                DeckList.AllTags.Add("All");
                WriteDecks();
            }
            if (!DeckList.AllTags.Contains("Favorite"))
            {
                if (DeckList.AllTags.Count > 1)
                {
                    DeckList.AllTags.Insert(1, "Favorite");
                }
                else
                {
                    DeckList.AllTags.Add("Favorite");
                }
                WriteDecks();
            }
            if (!DeckList.AllTags.Contains("Arena"))
            {
                DeckList.AllTags.Add("Arena");
                WriteDecks();
            }
            if (!DeckList.AllTags.Contains("Constructed"))
            {
                DeckList.AllTags.Add("Constructed");
                WriteDecks();
            }
            if (!DeckList.AllTags.Contains("None"))
            {
                DeckList.AllTags.Add("None");
                WriteDecks();
            }

            Options.ComboboxAccent.ItemsSource    = ThemeManager.Accents;
            Options.ComboboxTheme.ItemsSource     = ThemeManager.AppThemes;
            Options.ComboboxLanguages.ItemsSource = Helper.LanguageDict.Keys;

            Options.ComboboxKeyPressGameStart.ItemsSource = EventKeys;
            Options.ComboboxKeyPressGameEnd.ItemsSource   = EventKeys;

            LoadConfig();

            FillElementSorters();

            //this has to happen before reader starts
            var lastDeck = DeckList.DecksList.FirstOrDefault(d => d.Name == Config.Instance.LastDeck);

            DeckPickerList.SelectDeck(lastDeck);

            TurnTimer.Create(90);

            SortFilterDecksFlyout.HideStuffToCreateNewTag();
            TagControlEdit.OperationSwitch.Visibility = Visibility.Collapsed;
            TagControlEdit.PnlSortDecks.Visibility    = Visibility.Collapsed;


            UpdateDbListView();

            _doUpdate = _foundHsDirectory;
            UpdateOverlayAsync();

            _initialized = true;
            Options.MainWindowInitialized();

            DeckPickerList.UpdateList();
            if (lastDeck != null)
            {
                DeckPickerList.SelectDeck(lastDeck);
                UpdateDeckList(lastDeck);
                UseDeck(lastDeck);
            }

            if (_foundHsDirectory)
            {
                HsLogReader.Instance.Start();
            }

            Helper.SortCardCollection(ListViewDeck.Items, Config.Instance.CardSortingClassFirst);
            DeckPickerList.SortDecks();

            // Set Language
            var culture = Config.Instance.SelectedLanguage.Insert(2, "-");

            WPFLocalizeExtension.Engine.LocalizeDictionary.Instance.Culture = System.Globalization.CultureInfo.GetCultureInfo(culture);
            if (!Directory.Exists(culture))
            {
                var langPath = Path.Combine("Lang", culture);
                if (Directory.Exists(langPath))
                {
                    Helper.CopyFolder(langPath, culture);
                    _showRestartMessage = true;
                }
            }
        }
コード例 #8
0
        public async void ShowIncorrectDeckMessage()
        {
            if (Core.Game.Player.DrawnCards.Count == 0)
            {
                IsShowingIncorrectDeckMessage = false;
                return;
            }

            //wait for player hero to be detected and at least 3 cards to be drawn
            for (var i = 0; i < 50; i++)
            {
                if (Core.Game.Player.Class != null && Core.Game.Player.DrawnCards.Count >= 3)
                {
                    break;
                }
                await Task.Delay(100);
            }
            if (string.IsNullOrEmpty(Core.Game.Player.Class) || Core.Game.Player.DrawnCards.Count < 3)
            {
                IsShowingIncorrectDeckMessage = false;
                Log.Info("No player hero detected or less then 3 cards drawn. Not showing dialog.");
                return;
            }
            await Task.Delay(1000);

            if (!NeedToIncorrectDeckMessage)
            {
                IsShowingIncorrectDeckMessage = false;
                return;
            }

            var decks =
                DeckList.Instance.Decks.Where(
                    d =>
                    d.Class == Core.Game.Player.Class && !d.Archived && d.IsArenaRunCompleted != true &&
                    Core.Game.Player.DrawnCardIdsTotal.Distinct()
                    .All(id => d.GetSelectedDeckVersion().Cards.Any(c => id == c.Id)) &&
                    Core.Game.Player.DrawnCards.All(
                        c =>
                        d.GetSelectedDeckVersion()
                        .Cards.Any(c2 => c2.Id == c.Id && c2.Count >= c.Count))).ToList();

            Log.Info(decks.Count + " possible decks found.");
            Core.Game.NoMatchingDeck = decks.Count == 0;

            if (decks.Any(x => x == DeckList.Instance.ActiveDeck))
            {
                Log.Info("Correct deck already selected.");
                IsShowingIncorrectDeckMessage = false;
                NeedToIncorrectDeckMessage    = false;
                return;
            }

            if (decks.Count == 1 && Config.Instance.AutoSelectDetectedDeck)
            {
                var deck = decks.First();
                Log.Info("Automatically selected deck: " + deck.Name);
                DeckPickerList.SelectDeck(deck);
                UpdateDeckList(deck);
                UseDeck(deck);
            }
            else
            {
                decks.Add(new Deck("Use no deck", "", new List <Card>(), new List <string>(), "", "", DateTime.Now, false, new List <Card>(),
                                   SerializableVersion.Default, new List <Deck>(), false, "", Guid.Empty, ""));
                if (decks.Count == 1 && DeckList.Instance.ActiveDeckVersion != null)
                {
                    decks.Add(new Deck("No match - Keep using active deck", "", new List <Card>(), new List <string>(), "", "", DateTime.Now, false,
                                       new List <Card>(), SerializableVersion.Default, new List <Deck>(), false, "", Guid.Empty, ""));
                }
                var dsDialog = new DeckSelectionDialog(decks);
                dsDialog.ShowDialog();

                var selectedDeck = dsDialog.SelectedDeck;

                if (selectedDeck != null)
                {
                    if (selectedDeck.Name == "Use no deck")
                    {
                        SelectDeck(null, true);
                    }
                    else if (selectedDeck.Name == "No match - Keep using active deck")
                    {
                        Core.Game.IgnoreIncorrectDeck = DeckList.Instance.ActiveDeck;
                        Log.Info($"Now ignoring {DeckList.Instance.ActiveDeck.Name} as an incorrect deck");
                    }
                    else
                    {
                        Log.Info("Selected deck: " + selectedDeck.Name);
                        DeckPickerList.SelectDeck(selectedDeck);
                        UpdateDeckList(selectedDeck);
                        UseDeck(selectedDeck);
                    }
                }
                else
                {
                    this.ShowMessage("Auto deck selection disabled.", "This can be re-enabled by selecting \"AUTO\" in the bottom right of the deck picker.").Forget();
                    DeckPickerList.UpdateAutoSelectToggleButton();
                    Config.Save();
                }
            }

            IsShowingIncorrectDeckMessage = false;
            NeedToIncorrectDeckMessage    = false;
        }
コード例 #9
0
        public void SelectDeck(Deck deck, bool setActive)
        {
            if (DeckList.Instance.ActiveDeck != null)
            {
                DeckPickerList.ClearFromCache(DeckList.Instance.ActiveDeck);
            }
            if (deck != null)
            {
                //set up tags
                TagControlEdit.SetSelectedTags(DeckPickerList.SelectedDecks);
                DeckPickerList.MenuItemQuickSetTag.ItemsSource = TagControlEdit.Tags;
                DeckPickerList.MenuItemQuickSetTag.Items.Refresh();

                OnPropertyChanged(nameof(HsReplayButtonVisibility));

                //set and save last used deck for class
                if (setActive)
                {
                    while (DeckList.Instance.LastDeckClass.Any(ldc => ldc.Class == deck.Class))
                    {
                        var lastSelected = DeckList.Instance.LastDeckClass.FirstOrDefault(ldc => ldc.Class == deck.Class);
                        if (lastSelected != null)
                        {
                            DeckList.Instance.LastDeckClass.Remove(lastSelected);
                        }
                        else
                        {
                            break;
                        }
                    }
                    if (Core.Initialized)
                    {
                        DeckList.Instance.LastDeckClass.Add(new DeckInfo {
                            Class = deck.Class, Name = deck.Name, Id = deck.DeckId
                        });
                        DeckList.Save();
                    }

                    Log.Info($"Switched to deck: {deck.Name} ({deck.SelectedVersion.ShortVersionString})");
                    Core.TrayIcon.MenuItemUseNoDeck.Checked = false;
                }

                if (FlyoutDeckScreenshot.IsOpen)
                {
                    DeckScreenshotFlyout.Deck = deck.GetSelectedDeckVersion();
                }
                if (FlyoutDeckExport.IsOpen)
                {
                    DeckExportFlyout.Deck = deck.GetSelectedDeckVersion();
                }

                if (FlyoutDeckHistory.IsOpen)
                {
                    if (deck.HasVersions)
                    {
                        DeckHistoryFlyout.Deck = deck;
                    }
                    else
                    {
                        FlyoutDeckHistory.IsOpen = false;
                    }
                }
            }
            else
            {
                Core.Game.IsUsingPremade = false;

                if (DeckList.Instance.ActiveDeck != null)
                {
                    DeckList.Instance.ActiveDeck.IsSelectedInGui = false;
                }

                DeckList.Instance.ActiveDeck = null;
                if (setActive)
                {
                    DeckPickerList.DeselectDeck();
                }

                Core.TrayIcon.MenuItemUseNoDeck.Checked = true;
            }

            if (setActive)
            {
                UseDeck(deck);
            }
            DeckPickerList.SelectDeck(deck);
            UpdateDeckList(deck);
            ManaCurveMyDecks.SetDeck(deck);
            UpdatePanelVersionComboBox(deck);
            GroupBoxHsReplayDeckInfo.Visibility = deck?.IsArenaDeck == true ? Collapsed : Visible;
            if (setActive)
            {
                Core.Overlay.ListViewPlayer.Items.Refresh();
                Core.Windows.PlayerWindow.ListViewPlayer.Items.Refresh();
            }
            DeckManagerEvents.OnDeckSelected.Execute(deck);
        }
コード例 #10
0
        private async void SaveDeck(bool overwrite, SerializableVersion newVersion)
        {
            var deckName = TextBoxDeckName.Text;

            if (string.IsNullOrEmpty(deckName))
            {
                var settings = new MetroDialogSettings {
                    AffirmativeButtonText = "Set", DefaultText = deckName
                };

                var name = await this.ShowInputAsync("No name set", "Please set a name for the deck", settings);

                if (String.IsNullOrEmpty(name))
                {
                    return;
                }

                deckName             = name;
                TextBoxDeckName.Text = name;
            }

            /*while(DeckList.DecksList.Any(d => d.Name == deckName) && (!EditingDeck || !overwrite))
             * {
             *      var settings = new MetroDialogSettings {AffirmativeButtonText = "Set", DefaultText = deckName};
             *      var name =
             *              await
             *              this.ShowInputAsync("Name already exists", "You already have a deck with that name, please select a different one.", settings);
             *
             *      if(String.IsNullOrEmpty(name))
             *              return;
             *
             *      deckName = name;
             *      TextBoxDeckName.Text = name;
             * }*/

            if (_newDeck.Cards.Sum(c => c.Count) != 30)
            {
                var settings = new MetroDialogSettings {
                    AffirmativeButtonText = "Yes", NegativeButtonText = "No"
                };

                var result =
                    await
                    this.ShowMessageAsync("Not 30 cards",
                                          string.Format("Deck contains {0} cards. Is this what you want to save anyway?",
                                                        _newDeck.Cards.Sum(c => c.Count)), MessageDialogStyle.AffirmativeAndNegative, settings);

                if (result != MessageDialogResult.Affirmative)
                {
                    return;
                }
            }

            var previousVersion = _newDeck.Version;

            if (overwrite && (_newDeck.Version != newVersion))
            {
                AddDeckHistory();
                _newDeck.Version                  = newVersion;
                _newDeck.SelectedVersion          = newVersion;
                _newDeck.HearthStatsDeckVersionId = "";
                //UpdateDeckHistoryPanel(_newDeck, false);
            }

            if (EditingDeck && overwrite)
            {
                DeckList.Instance.Decks.Remove(_newDeck);
                //DeckPickerList.RemoveDeck(_newDeck);
            }

            var oldDeckName = _newDeck.Name;

            _newDeck.Name = deckName;

            var newDeckClone = (Deck)_newDeck.Clone();

            DeckList.Instance.Decks.Add(newDeckClone);

            newDeckClone.LastEdited = DateTime.Now;

            DeckList.Save();

            Logger.WriteLine("Saved Decks", "SaveDeck");

            if (EditingDeck)
            {
                TagControlEdit.SetSelectedTags(new List <string>());
                if (deckName != oldDeckName)
                {
                    var statsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(ds => ds.BelongsToDeck(_newDeck));
                    if (statsEntry != null)
                    {
                        if (overwrite)
                        {
                            statsEntry.Name = deckName;
                            Logger.WriteLine("Deck has new name, updated deckstats", "SaveDeck");
                        }
                        else
                        {
                            var newStatsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(ds => ds.BelongsToDeck(_newDeck));
                            if (newStatsEntry == null)
                            {
                                newStatsEntry = new DeckStats(_newDeck);
                                DeckStatsList.Instance.DeckStats.Add(newStatsEntry);
                            }
                            foreach (var game in statsEntry.Games)
                            {
                                newStatsEntry.AddGameResult(game.CloneWithNewId());
                            }
                            Logger.WriteLine("cloned gamestats for \"Set as new\"", "SaveDeck");
                        }
                        DeckStatsList.Save();
                    }
                }
            }


            if (Config.Instance.HearthStatsAutoUploadNewDecks)
            {
                Logger.WriteLine("auto uploading new/edited deck", "SaveDeck");
                if (EditingDeck)
                {
                    if (previousVersion != newVersion)
                    {
                        HearthStatsManager.UploadVersionAsync(newDeckClone, _originalDeck.HearthStatsIdForUploading, background: true);
                    }
                    else
                    {
                        HearthStatsManager.UpdateDeckAsync(newDeckClone, background: true);
                    }
                }
                else
                {
                    HearthStatsManager.UploadDeckAsync(newDeckClone, background: true);
                }
            }

            //after cloning the stats, otherwise new stats will be generated
            //DeckPickerList.AddAndSelectDeck(newDeckClone);

            EditingDeck = false;

            foreach (var tag in _newDeck.Tags)
            {
                SortFilterDecksFlyout.AddSelectedTag(tag);
            }

            if (Config.Instance.SelectedDeckType != DeckType.All)
            {
                if (newDeckClone.IsArenaDeck && Config.Instance.SelectedDeckType != DeckType.Arena)
                {
                    DeckPickerList.SelectDeckType(DeckType.Arena);
                }
                else if (!newDeckClone.IsArenaDeck && Config.Instance.SelectedDeckType != DeckType.Constructed)
                {
                    DeckPickerList.SelectDeckType(DeckType.Constructed);
                }
            }

            if (!DeckPickerList.SelectedClasses.Contains(HeroClassAll.All))
            {
                HeroClassAll deckClass;
                if (Enum.TryParse(newDeckClone.Class, out deckClass))
                {
                    if (!DeckPickerList.SelectedClasses.Contains(deckClass))
                    {
                        DeckPickerList.SelectClasses(new List <HeroClassAll> {
                            deckClass
                        });
                    }
                }
            }

            DeckPickerList.UpdateDecks();

            DeckPickerList.SelectDeck(newDeckClone);
            CloseNewDeck();
            ClearNewDeckSection();
        }