コード例 #1
0
 public void DeckEditor()
 {
     EObject      = Instantiate(Resources.Load("PreDeckEditor")) as GameObject;
     EObject.name = "EObject";
     EObject.transform.localPosition = new Vector3(0, 0, 0);
     EScript = EObject.GetComponent <DeckEditorScript> ();
     SetNormalCamera();
     Destroy(GameObject.Find("MainMenu"));
     CmdDownloadSetToEditor();
 }
コード例 #2
0
 // Use this for initialization
 void Awake()
 {
     if (GameObject.Find("CObject") != null)
     {
         CScript = GameObject.Find("CObject").GetComponent <CScript> ();
     }
     if (GameObject.Find("MyPlayer") != null)
     {
         PScript = GameObject.Find("MyPlayer").GetComponent <PlayerScript> ();
     }
     if (GameObject.Find("EObject") != null)
     {
         EScript = GameObject.Find("EObject").GetComponent <DeckEditorScript> ();
     }
 }