private void DrawCapsuleDimensions(Vector3 center) { float height = 1.0f + 0.2f * Mathf.Sin(m_phase); float radius = 0.5f - 0.2f * Mathf.Cos(m_phase); DebugUtil.DrawCapsule(center + m_basePos, m_baseRotQuat, height, radius, 4, 6, Color.white); }
private void DrawCapsuleLongSegments(Vector3 center) { int longSegments = (int)Mathf.Floor(4.0f + 4.0f * (1.0f + Mathf.Sin(m_phase))); Color color = (m_style == DebugUtil.Style.Wireframe ? m_wireframeColor : new Color(0.5f, 0.1f, 0.7f)); DebugUtil.DrawCapsule(center + m_basePos, m_baseRotQuat, 1.0f, 0.5f, 4, longSegments, color, true, m_style); }
private void DrawCapsuleDimensions(Vector3 center) { float height = 1.0f + 0.2f * Mathf.Sin(m_phase); float radius = 0.5f - 0.2f * Mathf.Cos(m_phase); Color color = (m_style == DebugUtil.Style.Wireframe ? m_wireframeColor : new Color(0.5f, 0.1f, 0.7f)); DebugUtil.DrawCapsule(center + m_basePos, m_baseRotQuat, height, radius, 4, 6, color, true, m_style); }
private void DrawCapsuleLongSegments(Vector3 center) { int longSegments = (int)Mathf.Floor(4.0f + 4.0f * (1.0f + Mathf.Sin(m_phase))); DebugUtil.DrawCapsule(center + m_basePos, m_baseRotQuat, 1.0f, 0.5f, 4, longSegments, Color.white); }