protected override void CreateManagers() { base.CreateManagers(); DebugManager.CreateFromPrefab(_debugManagerPrefab, ManagersContainer); GameManager.CreateFromPrefab(_gameManagerPrefab, ManagersContainer); PlayerManager.CreateFromPrefab(_playerManagerPrefab, ManagersContainer); SpawnManager.Create(ManagersContainer); GoalManager.CreateFromPrefab(_goalManagerPrefab, ManagersContainer); UIManager.CreateFromPrefab(_uiManagerPrefab, ManagersContainer); }