public Deathrattle(Deathrattle deathrattle, BattlegroundBoard board) { this._card = deathrattle._card; this._originalBoard = board; this._isPlayer = deathrattle._isPlayer; this._cardIndex = deathrattle._cardIndex; }
public Deathrattle(DeathrattleBattlegroundCard card, BattlegroundBoard board, bool isPlayer, int cardIndex) { this._card = card; this._originalBoard = board; this._isPlayer = isPlayer; this._cardIndex = cardIndex; }