public Deathrattle(Deathrattle deathrattle, BattlegroundBoard board)
 {
     this._card          = deathrattle._card;
     this._originalBoard = board;
     this._isPlayer      = deathrattle._isPlayer;
     this._cardIndex     = deathrattle._cardIndex;
 }
 public Deathrattle(DeathrattleBattlegroundCard card, BattlegroundBoard board, bool isPlayer, int cardIndex)
 {
     this._card          = card;
     this._originalBoard = board;
     this._isPlayer      = isPlayer;
     this._cardIndex     = cardIndex;
 }