//public float raySize=0.1f; void Start() { dng = this.gameObject.GetComponent <DeathndGoal>(); Physics.gravity = new Vector3(0, gravity, 0); speedOMeter = GameObject.FindWithTag("SpeedOMeter"); heatMeter = GameObject.FindWithTag("HealthMeter"); OxygenMeter = GameObject.FindWithTag("OxygenMeter"); speedbar = speedOMeter.GetComponent <EnergyBar>(); hMeter = heatMeter.GetComponent <EnergyBar>(); OMeter = OxygenMeter.GetComponent <EnergyBar>(); hMeter.valueMin = 0; hMeter.valueMax = 12; hMeter.valueCurrent = 12; HvalueMin = 0; HvalueMax = 1200; HvalueCurrent = 1200; speedbar.valueMin = 0; speedbar.valueMax = (int)VerticalClamp; speedbar.valueCurrent = 0; OMeter.valueMin = 0; OMeter.valueMax = 30000; OMeter.valueCurrent = 30000; cf.OriginalPlayer = this.gameObject; cf.PlayerCreated = true; }
void Start() { player = GameObject.FindWithTag("Player").transform; DGSCript = player.GetComponent <DeathndGoal> (); Pm = player.GetComponent <PlayerMovement> (); DGSCript.isBoosterOnSceen = true; Pm.isBoosterOnSceen = true; pointA = GameObject.Find("pointA").transform; pointB = GameObject.Find("pointB").transform; this.transform.parent = player; boosterAttachmentPos = player.FindChild("BoosterAttacherShip").localPosition; iTween.MoveTo(this.gameObject, iTween.Hash("position", boosterAttachmentPos, "islocal", true, "time", 0.5f, "oncomplete", "MovePosition")); igniter.Stop(); Booster.Stop(); airBlast1.Stop(); airBlast2.Stop(); }