private Squad CreateDummySquadWithWingmans()
        {
            Squad DummySquad = DeathmatchMapHelper.CreateDummySquadWithWingmans(GlobalDeathmatchContext);

            DummySquad.SquadDefenseBattleBehavior = "Always Dodge";
            return(DummySquad);
        }
コード例 #2
0
        private Squad CreateDummySquadWithWingmans()
        {
            Squad DummySquad = DeathmatchMapHelper.CreateDummySquadWithWingmans(GlobalDeathmatchContext);

            DummySquad.SquadDefenseBattleBehavior = "Simple Counterattack";
            return(DummySquad);
        }
        public static void ClassInit(TestContext context)
        {
            AutomaticSkillTargetType.DicTargetType.Clear();

            GlobalDeathmatchContext = new DeathmatchContext();
            DummyMap = DeathmatchMapHelper.CreateDummyMap(GlobalDeathmatchContext);
        }
コード例 #4
0
        private Squad CreateDummySquad()
        {
            Squad DummySquad = DeathmatchMapHelper.CreateDummySquad(GlobalDeathmatchContext);

            DummySquad.SquadDefenseBattleBehavior = "Always Block";
            return(DummySquad);
        }
コード例 #5
0
 public static void ClassInit(TestContext context)
 {
     GlobalDeathmatchContext = new DeathmatchContext();
     DummyMap = DeathmatchMapHelper.CreateDummyMap(GlobalDeathmatchContext);
 }
 private Squad CreateDummySquadWithWingmans()
 {
     return(DeathmatchMapHelper.CreateDummySquadWithWingmans(GlobalDeathmatchContext));
 }
 private Squad CreateDummySquad()
 {
     return(DeathmatchMapHelper.CreateDummySquad(GlobalDeathmatchContext));
 }