public override int Visit(DealDamageDependingOnPDNumberSpellAbility spellAbility) { if (Target.Character != Owner) { return(CheckImmunity()); } return(-1); }
public override int Visit(DealDamageDependingOnPDNumberSpellAbility spell) { int PDcount = 0; foreach (User u in GameManager.UserDict.Values) { foreach (CreatureCard c in u.Player.Inner) { PDcount += c.PoisonDamage; } foreach (CreatureCard c in u.Player.Outer) { PDcount += c.PoisonDamage; } } // Handle player targets List <PlayerMod> modPlayers = new List <PlayerMod>(); foreach (PlayerTarget t in PlayerTargets) { GameManager.UserDict[t.Character].Player.Health -= PDcount; modPlayers.Add(new PlayerMod(GameManager.UserDict[t.Character].Player)); } // Handle Card targets List <CreatureCard> modCards = new List <CreatureCard>(); foreach (CardTarget t in CardTargets) { CreatureCard card = (CreatureCard)(GameManager.UserDict[t.Character].Player.GetCardFromId(t.CardId, Place.INNER) ?? (GameManager.UserDict[t.Character].Player.GetCardFromId(t.CardId, Place.OUTER))); card.Health -= PDcount; if (card.Health > 0) { card.PoisonDamage += PDcount; } modCards.Add(card); } // Prepare responses foreach (CharacterEnum ch in GameManager.UserDict.Keys.ToList()) { if (modCards.Any()) { AddResponse(ch, new CardsModifiedResponse(modCards)); } if (modPlayers.Any()) { AddResponse(ch, new PlayerModifiedResponse(modPlayers)); } } return(0); }
public override int Visit(DealDamageDependingOnPDNumberSpellAbility ability) { throw new NotImplementedException(); }
public abstract int Visit(DealDamageDependingOnPDNumberSpellAbility dealDamageDependingOnPDNumberSpellAbility);
public override int Visit(DealDamageDependingOnPDNumberSpellAbility dealDamageDependingOnPDNumberSpellAbility) { return(0); }