public void Deserialize(uint tick, ref CubeSnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { MovableCubeComponentPlayerId = reader.ReadPackedIntDelta(baseline.MovableCubeComponentPlayerId, compressionModel); } else { MovableCubeComponentPlayerId = baseline.MovableCubeComponentPlayerId; } if ((changeMask0 & (1 << 1)) != 0) { RotationValueX = reader.ReadPackedIntDelta(baseline.RotationValueX, compressionModel); RotationValueY = reader.ReadPackedIntDelta(baseline.RotationValueY, compressionModel); RotationValueZ = reader.ReadPackedIntDelta(baseline.RotationValueZ, compressionModel); RotationValueW = reader.ReadPackedIntDelta(baseline.RotationValueW, compressionModel); } else { RotationValueX = baseline.RotationValueX; RotationValueY = baseline.RotationValueY; RotationValueZ = baseline.RotationValueZ; RotationValueW = baseline.RotationValueW; } if ((changeMask0 & (1 << 2)) != 0) { TranslationValueX = reader.ReadPackedIntDelta(baseline.TranslationValueX, compressionModel); TranslationValueY = reader.ReadPackedIntDelta(baseline.TranslationValueY, compressionModel); TranslationValueZ = reader.ReadPackedIntDelta(baseline.TranslationValueZ, compressionModel); } else { TranslationValueX = baseline.TranslationValueX; TranslationValueY = baseline.TranslationValueY; TranslationValueZ = baseline.TranslationValueZ; } }
public void Deserialize(uint tick, ref PlayerStateSnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { PlayerStateplayerId = reader.ReadPackedIntDelta(baseline.PlayerStateplayerId, compressionModel); } else { PlayerStateplayerId = baseline.PlayerStateplayerId; } if ((changeMask0 & (1 << 1)) != 0) { PlayerStategameModeSystemInitialized = reader.ReadPackedUIntDelta(baseline.PlayerStategameModeSystemInitialized, compressionModel); } else { PlayerStategameModeSystemInitialized = baseline.PlayerStategameModeSystemInitialized; } }
public void Deserialize(uint tick, ref BArcherSnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { HealthValue = reader.ReadPackedIntDelta(baseline.HealthValue, compressionModel); } else { HealthValue = baseline.HealthValue; } if ((changeMask0 & (1 << 1)) != 0) { PlayerUnitPlayerId = reader.ReadPackedIntDelta(baseline.PlayerUnitPlayerId, compressionModel); } else { PlayerUnitPlayerId = baseline.PlayerUnitPlayerId; } if ((changeMask0 & (1 << 2)) != 0) { PlayerUnitUnitId = reader.ReadPackedIntDelta(baseline.PlayerUnitUnitId, compressionModel); } else { PlayerUnitUnitId = baseline.PlayerUnitUnitId; } if ((changeMask0 & (1 << 3)) != 0) { UnitSelectionStateIsSelected = reader.ReadPackedUIntDelta(baseline.UnitSelectionStateIsSelected, compressionModel); } else { UnitSelectionStateIsSelected = baseline.UnitSelectionStateIsSelected; } if ((changeMask0 & (1 << 4)) != 0) { RotationValueX = reader.ReadPackedIntDelta(baseline.RotationValueX, compressionModel); RotationValueY = reader.ReadPackedIntDelta(baseline.RotationValueY, compressionModel); RotationValueZ = reader.ReadPackedIntDelta(baseline.RotationValueZ, compressionModel); RotationValueW = reader.ReadPackedIntDelta(baseline.RotationValueW, compressionModel); } else { RotationValueX = baseline.RotationValueX; RotationValueY = baseline.RotationValueY; RotationValueZ = baseline.RotationValueZ; RotationValueW = baseline.RotationValueW; } if ((changeMask0 & (1 << 5)) != 0) { TranslationValueX = reader.ReadPackedIntDelta(baseline.TranslationValueX, compressionModel); TranslationValueY = reader.ReadPackedIntDelta(baseline.TranslationValueY, compressionModel); TranslationValueZ = reader.ReadPackedIntDelta(baseline.TranslationValueZ, compressionModel); } else { TranslationValueX = baseline.TranslationValueX; TranslationValueY = baseline.TranslationValueY; TranslationValueZ = baseline.TranslationValueZ; } if ((changeMask0 & (1 << 6)) != 0) { Child0RotationValueX = reader.ReadPackedIntDelta(baseline.Child0RotationValueX, compressionModel); Child0RotationValueY = reader.ReadPackedIntDelta(baseline.Child0RotationValueY, compressionModel); Child0RotationValueZ = reader.ReadPackedIntDelta(baseline.Child0RotationValueZ, compressionModel); Child0RotationValueW = reader.ReadPackedIntDelta(baseline.Child0RotationValueW, compressionModel); } else { Child0RotationValueX = baseline.Child0RotationValueX; Child0RotationValueY = baseline.Child0RotationValueY; Child0RotationValueZ = baseline.Child0RotationValueZ; Child0RotationValueW = baseline.Child0RotationValueW; } if ((changeMask0 & (1 << 7)) != 0) { Child0TranslationValueX = reader.ReadPackedIntDelta(baseline.Child0TranslationValueX, compressionModel); Child0TranslationValueY = reader.ReadPackedIntDelta(baseline.Child0TranslationValueY, compressionModel); Child0TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child0TranslationValueZ, compressionModel); } else { Child0TranslationValueX = baseline.Child0TranslationValueX; Child0TranslationValueY = baseline.Child0TranslationValueY; Child0TranslationValueZ = baseline.Child0TranslationValueZ; } if ((changeMask0 & (1 << 8)) != 0) { Child1RotationValueX = reader.ReadPackedIntDelta(baseline.Child1RotationValueX, compressionModel); Child1RotationValueY = reader.ReadPackedIntDelta(baseline.Child1RotationValueY, compressionModel); Child1RotationValueZ = reader.ReadPackedIntDelta(baseline.Child1RotationValueZ, compressionModel); Child1RotationValueW = reader.ReadPackedIntDelta(baseline.Child1RotationValueW, compressionModel); } else { Child1RotationValueX = baseline.Child1RotationValueX; Child1RotationValueY = baseline.Child1RotationValueY; Child1RotationValueZ = baseline.Child1RotationValueZ; Child1RotationValueW = baseline.Child1RotationValueW; } if ((changeMask0 & (1 << 9)) != 0) { Child1TranslationValueX = reader.ReadPackedIntDelta(baseline.Child1TranslationValueX, compressionModel); Child1TranslationValueY = reader.ReadPackedIntDelta(baseline.Child1TranslationValueY, compressionModel); Child1TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child1TranslationValueZ, compressionModel); } else { Child1TranslationValueX = baseline.Child1TranslationValueX; Child1TranslationValueY = baseline.Child1TranslationValueY; Child1TranslationValueZ = baseline.Child1TranslationValueZ; } if ((changeMask0 & (1 << 10)) != 0) { Child2RotationValueX = reader.ReadPackedIntDelta(baseline.Child2RotationValueX, compressionModel); Child2RotationValueY = reader.ReadPackedIntDelta(baseline.Child2RotationValueY, compressionModel); Child2RotationValueZ = reader.ReadPackedIntDelta(baseline.Child2RotationValueZ, compressionModel); Child2RotationValueW = reader.ReadPackedIntDelta(baseline.Child2RotationValueW, compressionModel); } else { Child2RotationValueX = baseline.Child2RotationValueX; Child2RotationValueY = baseline.Child2RotationValueY; Child2RotationValueZ = baseline.Child2RotationValueZ; Child2RotationValueW = baseline.Child2RotationValueW; } if ((changeMask0 & (1 << 11)) != 0) { Child2TranslationValueX = reader.ReadPackedIntDelta(baseline.Child2TranslationValueX, compressionModel); Child2TranslationValueY = reader.ReadPackedIntDelta(baseline.Child2TranslationValueY, compressionModel); Child2TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child2TranslationValueZ, compressionModel); } else { Child2TranslationValueX = baseline.Child2TranslationValueX; Child2TranslationValueY = baseline.Child2TranslationValueY; Child2TranslationValueZ = baseline.Child2TranslationValueZ; } if ((changeMask0 & (1 << 12)) != 0) { Child3RotationValueX = reader.ReadPackedIntDelta(baseline.Child3RotationValueX, compressionModel); Child3RotationValueY = reader.ReadPackedIntDelta(baseline.Child3RotationValueY, compressionModel); Child3RotationValueZ = reader.ReadPackedIntDelta(baseline.Child3RotationValueZ, compressionModel); Child3RotationValueW = reader.ReadPackedIntDelta(baseline.Child3RotationValueW, compressionModel); } else { Child3RotationValueX = baseline.Child3RotationValueX; Child3RotationValueY = baseline.Child3RotationValueY; Child3RotationValueZ = baseline.Child3RotationValueZ; Child3RotationValueW = baseline.Child3RotationValueW; } if ((changeMask0 & (1 << 13)) != 0) { Child3TranslationValueX = reader.ReadPackedIntDelta(baseline.Child3TranslationValueX, compressionModel); Child3TranslationValueY = reader.ReadPackedIntDelta(baseline.Child3TranslationValueY, compressionModel); Child3TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child3TranslationValueZ, compressionModel); } else { Child3TranslationValueX = baseline.Child3TranslationValueX; Child3TranslationValueY = baseline.Child3TranslationValueY; Child3TranslationValueZ = baseline.Child3TranslationValueZ; } }
public void Deserialize(uint tick, ref Tree_1SnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { RotationValueX = reader.ReadPackedIntDelta(baseline.RotationValueX, compressionModel); RotationValueY = reader.ReadPackedIntDelta(baseline.RotationValueY, compressionModel); RotationValueZ = reader.ReadPackedIntDelta(baseline.RotationValueZ, compressionModel); RotationValueW = reader.ReadPackedIntDelta(baseline.RotationValueW, compressionModel); } else { RotationValueX = baseline.RotationValueX; RotationValueY = baseline.RotationValueY; RotationValueZ = baseline.RotationValueZ; RotationValueW = baseline.RotationValueW; } if ((changeMask0 & (1 << 1)) != 0) { TranslationValueX = reader.ReadPackedIntDelta(baseline.TranslationValueX, compressionModel); TranslationValueY = reader.ReadPackedIntDelta(baseline.TranslationValueY, compressionModel); TranslationValueZ = reader.ReadPackedIntDelta(baseline.TranslationValueZ, compressionModel); } else { TranslationValueX = baseline.TranslationValueX; TranslationValueY = baseline.TranslationValueY; TranslationValueZ = baseline.TranslationValueZ; } if ((changeMask0 & (1 << 2)) != 0) { Child0RotationValueX = reader.ReadPackedIntDelta(baseline.Child0RotationValueX, compressionModel); Child0RotationValueY = reader.ReadPackedIntDelta(baseline.Child0RotationValueY, compressionModel); Child0RotationValueZ = reader.ReadPackedIntDelta(baseline.Child0RotationValueZ, compressionModel); Child0RotationValueW = reader.ReadPackedIntDelta(baseline.Child0RotationValueW, compressionModel); } else { Child0RotationValueX = baseline.Child0RotationValueX; Child0RotationValueY = baseline.Child0RotationValueY; Child0RotationValueZ = baseline.Child0RotationValueZ; Child0RotationValueW = baseline.Child0RotationValueW; } if ((changeMask0 & (1 << 3)) != 0) { Child0TranslationValueX = reader.ReadPackedIntDelta(baseline.Child0TranslationValueX, compressionModel); Child0TranslationValueY = reader.ReadPackedIntDelta(baseline.Child0TranslationValueY, compressionModel); Child0TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child0TranslationValueZ, compressionModel); } else { Child0TranslationValueX = baseline.Child0TranslationValueX; Child0TranslationValueY = baseline.Child0TranslationValueY; Child0TranslationValueZ = baseline.Child0TranslationValueZ; } if ((changeMask0 & (1 << 4)) != 0) { Child1RotationValueX = reader.ReadPackedIntDelta(baseline.Child1RotationValueX, compressionModel); Child1RotationValueY = reader.ReadPackedIntDelta(baseline.Child1RotationValueY, compressionModel); Child1RotationValueZ = reader.ReadPackedIntDelta(baseline.Child1RotationValueZ, compressionModel); Child1RotationValueW = reader.ReadPackedIntDelta(baseline.Child1RotationValueW, compressionModel); } else { Child1RotationValueX = baseline.Child1RotationValueX; Child1RotationValueY = baseline.Child1RotationValueY; Child1RotationValueZ = baseline.Child1RotationValueZ; Child1RotationValueW = baseline.Child1RotationValueW; } if ((changeMask0 & (1 << 5)) != 0) { Child1TranslationValueX = reader.ReadPackedIntDelta(baseline.Child1TranslationValueX, compressionModel); Child1TranslationValueY = reader.ReadPackedIntDelta(baseline.Child1TranslationValueY, compressionModel); Child1TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child1TranslationValueZ, compressionModel); } else { Child1TranslationValueX = baseline.Child1TranslationValueX; Child1TranslationValueY = baseline.Child1TranslationValueY; Child1TranslationValueZ = baseline.Child1TranslationValueZ; } if ((changeMask0 & (1 << 6)) != 0) { Child2RotationValueX = reader.ReadPackedIntDelta(baseline.Child2RotationValueX, compressionModel); Child2RotationValueY = reader.ReadPackedIntDelta(baseline.Child2RotationValueY, compressionModel); Child2RotationValueZ = reader.ReadPackedIntDelta(baseline.Child2RotationValueZ, compressionModel); Child2RotationValueW = reader.ReadPackedIntDelta(baseline.Child2RotationValueW, compressionModel); } else { Child2RotationValueX = baseline.Child2RotationValueX; Child2RotationValueY = baseline.Child2RotationValueY; Child2RotationValueZ = baseline.Child2RotationValueZ; Child2RotationValueW = baseline.Child2RotationValueW; } if ((changeMask0 & (1 << 7)) != 0) { Child2TranslationValueX = reader.ReadPackedIntDelta(baseline.Child2TranslationValueX, compressionModel); Child2TranslationValueY = reader.ReadPackedIntDelta(baseline.Child2TranslationValueY, compressionModel); Child2TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child2TranslationValueZ, compressionModel); } else { Child2TranslationValueX = baseline.Child2TranslationValueX; Child2TranslationValueY = baseline.Child2TranslationValueY; Child2TranslationValueZ = baseline.Child2TranslationValueZ; } if ((changeMask0 & (1 << 8)) != 0) { Child3RotationValueX = reader.ReadPackedIntDelta(baseline.Child3RotationValueX, compressionModel); Child3RotationValueY = reader.ReadPackedIntDelta(baseline.Child3RotationValueY, compressionModel); Child3RotationValueZ = reader.ReadPackedIntDelta(baseline.Child3RotationValueZ, compressionModel); Child3RotationValueW = reader.ReadPackedIntDelta(baseline.Child3RotationValueW, compressionModel); } else { Child3RotationValueX = baseline.Child3RotationValueX; Child3RotationValueY = baseline.Child3RotationValueY; Child3RotationValueZ = baseline.Child3RotationValueZ; Child3RotationValueW = baseline.Child3RotationValueW; } if ((changeMask0 & (1 << 9)) != 0) { Child3TranslationValueX = reader.ReadPackedIntDelta(baseline.Child3TranslationValueX, compressionModel); Child3TranslationValueY = reader.ReadPackedIntDelta(baseline.Child3TranslationValueY, compressionModel); Child3TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child3TranslationValueZ, compressionModel); } else { Child3TranslationValueX = baseline.Child3TranslationValueX; Child3TranslationValueY = baseline.Child3TranslationValueY; Child3TranslationValueZ = baseline.Child3TranslationValueZ; } if ((changeMask0 & (1 << 10)) != 0) { Child4RotationValueX = reader.ReadPackedIntDelta(baseline.Child4RotationValueX, compressionModel); Child4RotationValueY = reader.ReadPackedIntDelta(baseline.Child4RotationValueY, compressionModel); Child4RotationValueZ = reader.ReadPackedIntDelta(baseline.Child4RotationValueZ, compressionModel); Child4RotationValueW = reader.ReadPackedIntDelta(baseline.Child4RotationValueW, compressionModel); } else { Child4RotationValueX = baseline.Child4RotationValueX; Child4RotationValueY = baseline.Child4RotationValueY; Child4RotationValueZ = baseline.Child4RotationValueZ; Child4RotationValueW = baseline.Child4RotationValueW; } if ((changeMask0 & (1 << 11)) != 0) { Child4TranslationValueX = reader.ReadPackedIntDelta(baseline.Child4TranslationValueX, compressionModel); Child4TranslationValueY = reader.ReadPackedIntDelta(baseline.Child4TranslationValueY, compressionModel); Child4TranslationValueZ = reader.ReadPackedIntDelta(baseline.Child4TranslationValueZ, compressionModel); } else { Child4TranslationValueX = baseline.Child4TranslationValueX; Child4TranslationValueY = baseline.Child4TranslationValueY; Child4TranslationValueZ = baseline.Child4TranslationValueZ; } }
public void Deserialize(uint tick, ref CharacterSnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { AttackAttackType = reader.ReadPackedIntDelta(baseline.AttackAttackType, compressionModel); } else { AttackAttackType = baseline.AttackAttackType; } if ((changeMask0 & (1 << 1)) != 0) { AttackSeed = reader.ReadPackedIntDelta(baseline.AttackSeed, compressionModel); } else { AttackSeed = baseline.AttackSeed; } if ((changeMask0 & (1 << 2)) != 0) { AttackAttackDirectionX = reader.ReadPackedIntDelta(baseline.AttackAttackDirectionX, compressionModel); AttackAttackDirectionY = reader.ReadPackedIntDelta(baseline.AttackAttackDirectionY, compressionModel); } else { AttackAttackDirectionX = baseline.AttackAttackDirectionX; AttackAttackDirectionY = baseline.AttackAttackDirectionY; } if ((changeMask0 & (1 << 3)) != 0) { AttackTarget = reader.ReadPackedIntDelta(baseline.AttackTarget, compressionModel); } else { AttackTarget = baseline.AttackTarget; } if ((changeMask0 & (1 << 4)) != 0) { AttackNeedApplyDamage = reader.ReadPackedUIntDelta(baseline.AttackNeedApplyDamage, compressionModel); } else { AttackNeedApplyDamage = baseline.AttackNeedApplyDamage; } if ((changeMask0 & (1 << 5)) != 0) { DamageDamageType = reader.ReadPackedIntDelta(baseline.DamageDamageType, compressionModel); } else { DamageDamageType = baseline.DamageDamageType; } if ((changeMask0 & (1 << 6)) != 0) { MovableCharacterComponentPlayerId = reader.ReadPackedIntDelta(baseline.MovableCharacterComponentPlayerId, compressionModel); } else { MovableCharacterComponentPlayerId = baseline.MovableCharacterComponentPlayerId; } if ((changeMask0 & (1 << 7)) != 0) { PlayerDatahealth = reader.ReadPackedIntDelta(baseline.PlayerDatahealth, compressionModel); } else { PlayerDatahealth = baseline.PlayerDatahealth; } if ((changeMask0 & (1 << 8)) != 0) { PlayerDataprimarySkillId = reader.ReadPackedIntDelta(baseline.PlayerDataprimarySkillId, compressionModel); } else { PlayerDataprimarySkillId = baseline.PlayerDataprimarySkillId; } if ((changeMask0 & (1 << 9)) != 0) { PlayerDatamaxHealth = reader.ReadPackedIntDelta(baseline.PlayerDatamaxHealth, compressionModel); } else { PlayerDatamaxHealth = baseline.PlayerDatamaxHealth; } if ((changeMask0 & (1 << 10)) != 0) { PlayerDatapower = reader.ReadPackedIntDelta(baseline.PlayerDatapower, compressionModel); } else { PlayerDatapower = baseline.PlayerDatapower; } if ((changeMask0 & (1 << 11)) != 0) { PlayerDatamagic = reader.ReadPackedIntDelta(baseline.PlayerDatamagic, compressionModel); } else { PlayerDatamagic = baseline.PlayerDatamagic; } if ((changeMask0 & (1 << 12)) != 0) { PlayerDatadamageRadius = reader.ReadPackedIntDelta(baseline.PlayerDatadamageRadius, compressionModel); } else { PlayerDatadamageRadius = baseline.PlayerDatadamageRadius; } if ((changeMask0 & (1 << 13)) != 0) { PlayerDatainventory = reader.ReadPackedUIntDelta(baseline.PlayerDatainventory, compressionModel); } else { PlayerDatainventory = baseline.PlayerDatainventory; } if ((changeMask0 & (1 << 14)) != 0) { PlayerDataattackSkillId = reader.ReadPackedIntDelta(baseline.PlayerDataattackSkillId, compressionModel); } else { PlayerDataattackSkillId = baseline.PlayerDataattackSkillId; } if ((changeMask0 & (1 << 15)) != 0) { PlayerDatadefenceSkillId = reader.ReadPackedIntDelta(baseline.PlayerDatadefenceSkillId, compressionModel); } else { PlayerDatadefenceSkillId = baseline.PlayerDatadefenceSkillId; } if ((changeMask0 & (1 << 16)) != 0) { PlayerDatautilsSkillId = reader.ReadPackedIntDelta(baseline.PlayerDatautilsSkillId, compressionModel); } else { PlayerDatautilsSkillId = baseline.PlayerDatautilsSkillId; } if ((changeMask0 & (1 << 17)) != 0) { PlayerDataspeedMod = reader.ReadPackedFloatDelta(baseline.PlayerDataspeedMod, compressionModel); } else { PlayerDataspeedMod = baseline.PlayerDataspeedMod; } if ((changeMask0 & (1 << 18)) != 0) { PlayerDatastun = reader.ReadPackedUIntDelta(baseline.PlayerDatastun, compressionModel); } else { PlayerDatastun = baseline.PlayerDatastun; } if ((changeMask0 & (1 << 19)) != 0) { PrefabCreatorNameId = reader.ReadPackedUIntDelta(baseline.PrefabCreatorNameId, compressionModel); } else { PrefabCreatorNameId = baseline.PrefabCreatorNameId; } if ((changeMask0 & (1 << 20)) != 0) { PrefabCreatorSkinId = reader.ReadPackedUIntDelta(baseline.PrefabCreatorSkinId, compressionModel); } else { PrefabCreatorSkinId = baseline.PrefabCreatorSkinId; } if ((changeMask0 & (1 << 21)) != 0) { PrefabCreatorSkinSetting = reader.ReadPackedStringDelta(baseline.PrefabCreatorSkinSetting, compressionModel); } else { PrefabCreatorSkinSetting = baseline.PrefabCreatorSkinSetting; } if ((changeMask0 & (1 << 22)) != 0) { RotationValueX = reader.ReadPackedIntDelta(baseline.RotationValueX, compressionModel); RotationValueY = reader.ReadPackedIntDelta(baseline.RotationValueY, compressionModel); RotationValueZ = reader.ReadPackedIntDelta(baseline.RotationValueZ, compressionModel); RotationValueW = reader.ReadPackedIntDelta(baseline.RotationValueW, compressionModel); } else { RotationValueX = baseline.RotationValueX; RotationValueY = baseline.RotationValueY; RotationValueZ = baseline.RotationValueZ; RotationValueW = baseline.RotationValueW; } if ((changeMask0 & (1 << 23)) != 0) { TranslationValueX = reader.ReadPackedIntDelta(baseline.TranslationValueX, compressionModel); TranslationValueY = reader.ReadPackedIntDelta(baseline.TranslationValueY, compressionModel); TranslationValueZ = reader.ReadPackedIntDelta(baseline.TranslationValueZ, compressionModel); } else { TranslationValueX = baseline.TranslationValueX; TranslationValueY = baseline.TranslationValueY; TranslationValueZ = baseline.TranslationValueZ; } }
public void Deserialize(uint tick, ref SphereSnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { PlayerDataplayerId = reader.ReadPackedIntDelta(baseline.PlayerDataplayerId, compressionModel); } else { PlayerDataplayerId = baseline.PlayerDataplayerId; } if ((changeMask0 & (1 << 1)) != 0) { PlayerDatamaxHealth = reader.ReadPackedIntDelta(baseline.PlayerDatamaxHealth, compressionModel); } else { PlayerDatamaxHealth = baseline.PlayerDatamaxHealth; } if ((changeMask0 & (1 << 2)) != 0) { PlayerDatacurrentHealth = reader.ReadPackedIntDelta(baseline.PlayerDatacurrentHealth, compressionModel); } else { PlayerDatacurrentHealth = baseline.PlayerDatacurrentHealth; } if ((changeMask0 & (1 << 3)) != 0) { PlayerDatadeath = reader.ReadPackedUIntDelta(baseline.PlayerDatadeath, compressionModel); } else { PlayerDatadeath = baseline.PlayerDatadeath; } if ((changeMask0 & (1 << 4)) != 0) { PlayerDataauto = reader.ReadPackedUIntDelta(baseline.PlayerDataauto, compressionModel); } else { PlayerDataauto = baseline.PlayerDataauto; } if ((changeMask0 & (1 << 5)) != 0) { PlayerDataautoSpawn = reader.ReadPackedUIntDelta(baseline.PlayerDataautoSpawn, compressionModel); } else { PlayerDataautoSpawn = baseline.PlayerDataautoSpawn; } if ((changeMask0 & (1 << 6)) != 0) { PlayerDatadestX = reader.ReadPackedIntDelta(baseline.PlayerDatadestX, compressionModel); PlayerDatadestY = reader.ReadPackedIntDelta(baseline.PlayerDatadestY, compressionModel); PlayerDatadestZ = reader.ReadPackedIntDelta(baseline.PlayerDatadestZ, compressionModel); } else { PlayerDatadestX = baseline.PlayerDatadestX; PlayerDatadestY = baseline.PlayerDatadestY; PlayerDatadestZ = baseline.PlayerDatadestZ; } if ((changeMask0 & (1 << 7)) != 0) { PlayerDatadest2X = reader.ReadPackedIntDelta(baseline.PlayerDatadest2X, compressionModel); PlayerDatadest2Y = reader.ReadPackedIntDelta(baseline.PlayerDatadest2Y, compressionModel); PlayerDatadest2Z = reader.ReadPackedIntDelta(baseline.PlayerDatadest2Z, compressionModel); } else { PlayerDatadest2X = baseline.PlayerDatadest2X; PlayerDatadest2Y = baseline.PlayerDatadest2Y; PlayerDatadest2Z = baseline.PlayerDatadest2Z; } if ((changeMask0 & (1 << 8)) != 0) { PlayerDatakilledBy = reader.ReadPackedIntDelta(baseline.PlayerDatakilledBy, compressionModel); } else { PlayerDatakilledBy = baseline.PlayerDatakilledBy; } if ((changeMask0 & (1 << 9)) != 0) { PlayerDatakilledByID = reader.ReadPackedIntDelta(baseline.PlayerDatakilledByID, compressionModel); } else { PlayerDatakilledByID = baseline.PlayerDatakilledByID; } if ((changeMask0 & (1 << 10)) != 0) { RotationValueX = reader.ReadPackedIntDelta(baseline.RotationValueX, compressionModel); RotationValueY = reader.ReadPackedIntDelta(baseline.RotationValueY, compressionModel); RotationValueZ = reader.ReadPackedIntDelta(baseline.RotationValueZ, compressionModel); RotationValueW = reader.ReadPackedIntDelta(baseline.RotationValueW, compressionModel); } else { RotationValueX = baseline.RotationValueX; RotationValueY = baseline.RotationValueY; RotationValueZ = baseline.RotationValueZ; RotationValueW = baseline.RotationValueW; } if ((changeMask0 & (1 << 11)) != 0) { TranslationValueX = reader.ReadPackedIntDelta(baseline.TranslationValueX, compressionModel); TranslationValueY = reader.ReadPackedIntDelta(baseline.TranslationValueY, compressionModel); TranslationValueZ = reader.ReadPackedIntDelta(baseline.TranslationValueZ, compressionModel); } else { TranslationValueX = baseline.TranslationValueX; TranslationValueY = baseline.TranslationValueY; TranslationValueZ = baseline.TranslationValueZ; } }
public void Deserialize(uint tick, ref PilotSnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { CameraRigChildheadPoseX = reader.ReadPackedIntDelta(baseline.CameraRigChildheadPoseX, compressionModel); CameraRigChildheadPoseY = reader.ReadPackedIntDelta(baseline.CameraRigChildheadPoseY, compressionModel); CameraRigChildheadPoseZ = reader.ReadPackedIntDelta(baseline.CameraRigChildheadPoseZ, compressionModel); } else { CameraRigChildheadPoseX = baseline.CameraRigChildheadPoseX; CameraRigChildheadPoseY = baseline.CameraRigChildheadPoseY; CameraRigChildheadPoseZ = baseline.CameraRigChildheadPoseZ; } if ((changeMask0 & (1 << 1)) != 0) { CameraRigChildheadRotX = reader.ReadPackedIntDelta(baseline.CameraRigChildheadRotX, compressionModel); CameraRigChildheadRotY = reader.ReadPackedIntDelta(baseline.CameraRigChildheadRotY, compressionModel); CameraRigChildheadRotZ = reader.ReadPackedIntDelta(baseline.CameraRigChildheadRotZ, compressionModel); CameraRigChildheadRotW = reader.ReadPackedIntDelta(baseline.CameraRigChildheadRotW, compressionModel); } else { CameraRigChildheadRotX = baseline.CameraRigChildheadRotX; CameraRigChildheadRotY = baseline.CameraRigChildheadRotY; CameraRigChildheadRotZ = baseline.CameraRigChildheadRotZ; CameraRigChildheadRotW = baseline.CameraRigChildheadRotW; } if ((changeMask0 & (1 << 2)) != 0) { CameraRigChildleftHandPoseX = reader.ReadPackedIntDelta(baseline.CameraRigChildleftHandPoseX, compressionModel); CameraRigChildleftHandPoseY = reader.ReadPackedIntDelta(baseline.CameraRigChildleftHandPoseY, compressionModel); CameraRigChildleftHandPoseZ = reader.ReadPackedIntDelta(baseline.CameraRigChildleftHandPoseZ, compressionModel); } else { CameraRigChildleftHandPoseX = baseline.CameraRigChildleftHandPoseX; CameraRigChildleftHandPoseY = baseline.CameraRigChildleftHandPoseY; CameraRigChildleftHandPoseZ = baseline.CameraRigChildleftHandPoseZ; } if ((changeMask0 & (1 << 3)) != 0) { CameraRigChildleftHandRotX = reader.ReadPackedIntDelta(baseline.CameraRigChildleftHandRotX, compressionModel); CameraRigChildleftHandRotY = reader.ReadPackedIntDelta(baseline.CameraRigChildleftHandRotY, compressionModel); CameraRigChildleftHandRotZ = reader.ReadPackedIntDelta(baseline.CameraRigChildleftHandRotZ, compressionModel); CameraRigChildleftHandRotW = reader.ReadPackedIntDelta(baseline.CameraRigChildleftHandRotW, compressionModel); } else { CameraRigChildleftHandRotX = baseline.CameraRigChildleftHandRotX; CameraRigChildleftHandRotY = baseline.CameraRigChildleftHandRotY; CameraRigChildleftHandRotZ = baseline.CameraRigChildleftHandRotZ; CameraRigChildleftHandRotW = baseline.CameraRigChildleftHandRotW; } if ((changeMask0 & (1 << 4)) != 0) { CameraRigChildrightHandPoseX = reader.ReadPackedIntDelta(baseline.CameraRigChildrightHandPoseX, compressionModel); CameraRigChildrightHandPoseY = reader.ReadPackedIntDelta(baseline.CameraRigChildrightHandPoseY, compressionModel); CameraRigChildrightHandPoseZ = reader.ReadPackedIntDelta(baseline.CameraRigChildrightHandPoseZ, compressionModel); } else { CameraRigChildrightHandPoseX = baseline.CameraRigChildrightHandPoseX; CameraRigChildrightHandPoseY = baseline.CameraRigChildrightHandPoseY; CameraRigChildrightHandPoseZ = baseline.CameraRigChildrightHandPoseZ; } if ((changeMask0 & (1 << 5)) != 0) { CameraRigChildrightHandRotX = reader.ReadPackedIntDelta(baseline.CameraRigChildrightHandRotX, compressionModel); CameraRigChildrightHandRotY = reader.ReadPackedIntDelta(baseline.CameraRigChildrightHandRotY, compressionModel); CameraRigChildrightHandRotZ = reader.ReadPackedIntDelta(baseline.CameraRigChildrightHandRotZ, compressionModel); CameraRigChildrightHandRotW = reader.ReadPackedIntDelta(baseline.CameraRigChildrightHandRotW, compressionModel); } else { CameraRigChildrightHandRotX = baseline.CameraRigChildrightHandRotX; CameraRigChildrightHandRotY = baseline.CameraRigChildrightHandRotY; CameraRigChildrightHandRotZ = baseline.CameraRigChildrightHandRotZ; CameraRigChildrightHandRotW = baseline.CameraRigChildrightHandRotW; } if ((changeMask0 & (1 << 6)) != 0) { PilotDataPlayerId = reader.ReadPackedIntDelta(baseline.PilotDataPlayerId, compressionModel); } else { PilotDataPlayerId = baseline.PilotDataPlayerId; } if ((changeMask0 & (1 << 7)) != 0) { RotationValueX = reader.ReadPackedIntDelta(baseline.RotationValueX, compressionModel); RotationValueY = reader.ReadPackedIntDelta(baseline.RotationValueY, compressionModel); RotationValueZ = reader.ReadPackedIntDelta(baseline.RotationValueZ, compressionModel); RotationValueW = reader.ReadPackedIntDelta(baseline.RotationValueW, compressionModel); } else { RotationValueX = baseline.RotationValueX; RotationValueY = baseline.RotationValueY; RotationValueZ = baseline.RotationValueZ; RotationValueW = baseline.RotationValueW; } if ((changeMask0 & (1 << 8)) != 0) { TranslationValueX = reader.ReadPackedIntDelta(baseline.TranslationValueX, compressionModel); TranslationValueY = reader.ReadPackedIntDelta(baseline.TranslationValueY, compressionModel); TranslationValueZ = reader.ReadPackedIntDelta(baseline.TranslationValueZ, compressionModel); } else { TranslationValueX = baseline.TranslationValueX; TranslationValueY = baseline.TranslationValueY; TranslationValueZ = baseline.TranslationValueZ; } }
public void Deserialize(uint tick, ref PlayerStateSnapshotData baseline, DataStreamReader reader, ref DataStreamReader.Context ctx, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(ref ctx, baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { PlayerStateplayerId = reader.ReadPackedIntDelta(ref ctx, baseline.PlayerStateplayerId, compressionModel); } else { PlayerStateplayerId = baseline.PlayerStateplayerId; } if ((changeMask0 & (1 << 1)) != 0) { PlayerStateplayerName.LengthInBytes = (ushort)reader.ReadPackedUIntDelta(ref ctx, (uint)baseline.PlayerStateplayerName.LengthInBytes, compressionModel); var PlayerStateplayerNameBaselineLength = (ushort)math.min((uint)PlayerStateplayerName.LengthInBytes, baseline.PlayerStateplayerName.LengthInBytes); for (int sb = 0; sb < PlayerStateplayerNameBaselineLength; ++sb) { unsafe { fixed(byte *b1 = &PlayerStateplayerName.buffer.byte0000) fixed(byte *b2 = &baseline.PlayerStateplayerName.buffer.byte0000) { b1[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, b2[sb], compressionModel); } } } for (int sb = PlayerStateplayerNameBaselineLength; sb < PlayerStateplayerName.LengthInBytes; ++sb) { unsafe { fixed(byte *b = &PlayerStateplayerName.buffer.byte0000) { b[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, 0, compressionModel); } } } } else { PlayerStateplayerName = baseline.PlayerStateplayerName; } if ((changeMask0 & (1 << 2)) != 0) { PlayerStateteamIndex = reader.ReadPackedIntDelta(ref ctx, baseline.PlayerStateteamIndex, compressionModel); } else { PlayerStateteamIndex = baseline.PlayerStateteamIndex; } if ((changeMask0 & (1 << 3)) != 0) { PlayerStatescore = reader.ReadPackedIntDelta(ref ctx, baseline.PlayerStatescore, compressionModel); } else { PlayerStatescore = baseline.PlayerStatescore; } if ((changeMask0 & (1 << 4)) != 0) { PlayerStategameModeSystemInitialized = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStategameModeSystemInitialized, compressionModel); } else { PlayerStategameModeSystemInitialized = baseline.PlayerStategameModeSystemInitialized; } if ((changeMask0 & (1 << 5)) != 0) { PlayerStatedisplayCountDown = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStatedisplayCountDown, compressionModel); } else { PlayerStatedisplayCountDown = baseline.PlayerStatedisplayCountDown; } if ((changeMask0 & (1 << 6)) != 0) { PlayerStatecountDown = reader.ReadPackedIntDelta(ref ctx, baseline.PlayerStatecountDown, compressionModel); } else { PlayerStatecountDown = baseline.PlayerStatecountDown; } if ((changeMask0 & (1 << 7)) != 0) { PlayerStatedisplayScoreBoard = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStatedisplayScoreBoard, compressionModel); } else { PlayerStatedisplayScoreBoard = baseline.PlayerStatedisplayScoreBoard; } if ((changeMask0 & (1 << 8)) != 0) { PlayerStatedisplayGameScore = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStatedisplayGameScore, compressionModel); } else { PlayerStatedisplayGameScore = baseline.PlayerStatedisplayGameScore; } if ((changeMask0 & (1 << 9)) != 0) { PlayerStatedisplayGameResult = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStatedisplayGameResult, compressionModel); } else { PlayerStatedisplayGameResult = baseline.PlayerStatedisplayGameResult; } if ((changeMask0 & (1 << 10)) != 0) { PlayerStategameResult.LengthInBytes = (ushort)reader.ReadPackedUIntDelta(ref ctx, (uint)baseline.PlayerStategameResult.LengthInBytes, compressionModel); var PlayerStategameResultBaselineLength = (ushort)math.min((uint)PlayerStategameResult.LengthInBytes, baseline.PlayerStategameResult.LengthInBytes); for (int sb = 0; sb < PlayerStategameResultBaselineLength; ++sb) { unsafe { fixed(byte *b1 = &PlayerStategameResult.buffer.byte0000) fixed(byte *b2 = &baseline.PlayerStategameResult.buffer.byte0000) { b1[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, b2[sb], compressionModel); } } } for (int sb = PlayerStategameResultBaselineLength; sb < PlayerStategameResult.LengthInBytes; ++sb) { unsafe { fixed(byte *b = &PlayerStategameResult.buffer.byte0000) { b[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, 0, compressionModel); } } } } else { PlayerStategameResult = baseline.PlayerStategameResult; } if ((changeMask0 & (1 << 11)) != 0) { PlayerStatedisplayGoal = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStatedisplayGoal, compressionModel); } else { PlayerStatedisplayGoal = baseline.PlayerStatedisplayGoal; } if ((changeMask0 & (1 << 12)) != 0) { PlayerStategoalPositionX = reader.ReadPackedIntDelta(ref ctx, baseline.PlayerStategoalPositionX, compressionModel); PlayerStategoalPositionY = reader.ReadPackedIntDelta(ref ctx, baseline.PlayerStategoalPositionY, compressionModel); PlayerStategoalPositionZ = reader.ReadPackedIntDelta(ref ctx, baseline.PlayerStategoalPositionZ, compressionModel); } else { PlayerStategoalPositionX = baseline.PlayerStategoalPositionX; PlayerStategoalPositionY = baseline.PlayerStategoalPositionY; PlayerStategoalPositionZ = baseline.PlayerStategoalPositionZ; } if ((changeMask0 & (1 << 13)) != 0) { PlayerStategoalDefendersColor = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStategoalDefendersColor, compressionModel); } else { PlayerStategoalDefendersColor = baseline.PlayerStategoalDefendersColor; } if ((changeMask0 & (1 << 14)) != 0) { PlayerStategoalAttackersColor = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStategoalAttackersColor, compressionModel); } else { PlayerStategoalAttackersColor = baseline.PlayerStategoalAttackersColor; } if ((changeMask0 & (1 << 15)) != 0) { PlayerStategoalAttackers = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStategoalAttackers, compressionModel); } else { PlayerStategoalAttackers = baseline.PlayerStategoalAttackers; } if ((changeMask0 & (1 << 16)) != 0) { PlayerStategoalDefenders = reader.ReadPackedUIntDelta(ref ctx, baseline.PlayerStategoalDefenders, compressionModel); } else { PlayerStategoalDefenders = baseline.PlayerStategoalDefenders; } if ((changeMask0 & (1 << 17)) != 0) { PlayerStategoalString.LengthInBytes = (ushort)reader.ReadPackedUIntDelta(ref ctx, (uint)baseline.PlayerStategoalString.LengthInBytes, compressionModel); var PlayerStategoalStringBaselineLength = (ushort)math.min((uint)PlayerStategoalString.LengthInBytes, baseline.PlayerStategoalString.LengthInBytes); for (int sb = 0; sb < PlayerStategoalStringBaselineLength; ++sb) { unsafe { fixed(byte *b1 = &PlayerStategoalString.buffer.byte0000) fixed(byte *b2 = &baseline.PlayerStategoalString.buffer.byte0000) { b1[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, b2[sb], compressionModel); } } } for (int sb = PlayerStategoalStringBaselineLength; sb < PlayerStategoalString.LengthInBytes; ++sb) { unsafe { fixed(byte *b = &PlayerStategoalString.buffer.byte0000) { b[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, 0, compressionModel); } } } } else { PlayerStategoalString = baseline.PlayerStategoalString; } if ((changeMask0 & (1 << 18)) != 0) { PlayerStateactionString.LengthInBytes = (ushort)reader.ReadPackedUIntDelta(ref ctx, (uint)baseline.PlayerStateactionString.LengthInBytes, compressionModel); var PlayerStateactionStringBaselineLength = (ushort)math.min((uint)PlayerStateactionString.LengthInBytes, baseline.PlayerStateactionString.LengthInBytes); for (int sb = 0; sb < PlayerStateactionStringBaselineLength; ++sb) { unsafe { fixed(byte *b1 = &PlayerStateactionString.buffer.byte0000) fixed(byte *b2 = &baseline.PlayerStateactionString.buffer.byte0000) { b1[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, b2[sb], compressionModel); } } } for (int sb = PlayerStateactionStringBaselineLength; sb < PlayerStateactionString.LengthInBytes; ++sb) { unsafe { fixed(byte *b = &PlayerStateactionString.buffer.byte0000) { b[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, 0, compressionModel); } } } } else { PlayerStateactionString = baseline.PlayerStateactionString; } if ((changeMask0 & (1 << 19)) != 0) { PlayerStategoalCompletion = reader.ReadPackedIntDelta(ref ctx, baseline.PlayerStategoalCompletion, compressionModel); } else { PlayerStategoalCompletion = baseline.PlayerStategoalCompletion; } }
public void Deserialize(uint tick, ref CarStubSnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { HealthComponentHealth = reader.ReadPackedIntDelta(baseline.HealthComponentHealth, compressionModel); } else { HealthComponentHealth = baseline.HealthComponentHealth; } if ((changeMask0 & (1 << 1)) != 0) { ProgressionComponentCrossedCheckpoints = reader.ReadPackedUIntDelta(baseline.ProgressionComponentCrossedCheckpoints, compressionModel); } else { ProgressionComponentCrossedCheckpoints = baseline.ProgressionComponentCrossedCheckpoints; } if ((changeMask0 & (1 << 2)) != 0) { SynchronizedCarComponentPlayerId = reader.ReadPackedIntDelta(baseline.SynchronizedCarComponentPlayerId, compressionModel); } else { SynchronizedCarComponentPlayerId = baseline.SynchronizedCarComponentPlayerId; } if ((changeMask0 & (1 << 3)) != 0) { SynchronizedCarComponentSteerAngle = reader.ReadPackedIntDelta(baseline.SynchronizedCarComponentSteerAngle, compressionModel); } else { SynchronizedCarComponentSteerAngle = baseline.SynchronizedCarComponentSteerAngle; } if ((changeMask0 & (1 << 4)) != 0) { SynchronizedCarComponentIsShieldActive = reader.ReadPackedUIntDelta(baseline.SynchronizedCarComponentIsShieldActive, compressionModel); } else { SynchronizedCarComponentIsShieldActive = baseline.SynchronizedCarComponentIsShieldActive; } if ((changeMask0 & (1 << 5)) != 0) { RotationValueX = reader.ReadPackedIntDelta(baseline.RotationValueX, compressionModel); RotationValueY = reader.ReadPackedIntDelta(baseline.RotationValueY, compressionModel); RotationValueZ = reader.ReadPackedIntDelta(baseline.RotationValueZ, compressionModel); RotationValueW = reader.ReadPackedIntDelta(baseline.RotationValueW, compressionModel); } else { RotationValueX = baseline.RotationValueX; RotationValueY = baseline.RotationValueY; RotationValueZ = baseline.RotationValueZ; RotationValueW = baseline.RotationValueW; } if ((changeMask0 & (1 << 6)) != 0) { TranslationValueX = reader.ReadPackedIntDelta(baseline.TranslationValueX, compressionModel); TranslationValueY = reader.ReadPackedIntDelta(baseline.TranslationValueY, compressionModel); TranslationValueZ = reader.ReadPackedIntDelta(baseline.TranslationValueZ, compressionModel); } else { TranslationValueX = baseline.TranslationValueX; TranslationValueY = baseline.TranslationValueY; TranslationValueZ = baseline.TranslationValueZ; } }
public void Deserialize(uint tick, ref GameModeSnapshotData baseline, DataStreamReader reader, ref DataStreamReader.Context ctx, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(ref ctx, baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { GameModeDatagameTimerSeconds = reader.ReadPackedIntDelta(ref ctx, baseline.GameModeDatagameTimerSeconds, compressionModel); } else { GameModeDatagameTimerSeconds = baseline.GameModeDatagameTimerSeconds; } if ((changeMask0 & (1 << 1)) != 0) { GameModeDatagameTimerMessage.LengthInBytes = (ushort)reader.ReadPackedUIntDelta(ref ctx, (uint)baseline.GameModeDatagameTimerMessage.LengthInBytes, compressionModel); var GameModeDatagameTimerMessageBaselineLength = (ushort)math.min((uint)GameModeDatagameTimerMessage.LengthInBytes, baseline.GameModeDatagameTimerMessage.LengthInBytes); for (int sb = 0; sb < GameModeDatagameTimerMessageBaselineLength; ++sb) { unsafe { fixed(byte *b1 = &GameModeDatagameTimerMessage.buffer.byte0000) fixed(byte *b2 = &baseline.GameModeDatagameTimerMessage.buffer.byte0000) { b1[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, b2[sb], compressionModel); } } } for (int sb = GameModeDatagameTimerMessageBaselineLength; sb < GameModeDatagameTimerMessage.LengthInBytes; ++sb) { unsafe { fixed(byte *b = &GameModeDatagameTimerMessage.buffer.byte0000) { b[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, 0, compressionModel); } } } } else { GameModeDatagameTimerMessage = baseline.GameModeDatagameTimerMessage; } if ((changeMask0 & (1 << 2)) != 0) { GameModeDatateamName0.LengthInBytes = (ushort)reader.ReadPackedUIntDelta(ref ctx, (uint)baseline.GameModeDatateamName0.LengthInBytes, compressionModel); var GameModeDatateamName0BaselineLength = (ushort)math.min((uint)GameModeDatateamName0.LengthInBytes, baseline.GameModeDatateamName0.LengthInBytes); for (int sb = 0; sb < GameModeDatateamName0BaselineLength; ++sb) { unsafe { fixed(byte *b1 = &GameModeDatateamName0.buffer.byte0000) fixed(byte *b2 = &baseline.GameModeDatateamName0.buffer.byte0000) { b1[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, b2[sb], compressionModel); } } } for (int sb = GameModeDatateamName0BaselineLength; sb < GameModeDatateamName0.LengthInBytes; ++sb) { unsafe { fixed(byte *b = &GameModeDatateamName0.buffer.byte0000) { b[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, 0, compressionModel); } } } } else { GameModeDatateamName0 = baseline.GameModeDatateamName0; } if ((changeMask0 & (1 << 3)) != 0) { GameModeDatateamName1.LengthInBytes = (ushort)reader.ReadPackedUIntDelta(ref ctx, (uint)baseline.GameModeDatateamName1.LengthInBytes, compressionModel); var GameModeDatateamName1BaselineLength = (ushort)math.min((uint)GameModeDatateamName1.LengthInBytes, baseline.GameModeDatateamName1.LengthInBytes); for (int sb = 0; sb < GameModeDatateamName1BaselineLength; ++sb) { unsafe { fixed(byte *b1 = &GameModeDatateamName1.buffer.byte0000) fixed(byte *b2 = &baseline.GameModeDatateamName1.buffer.byte0000) { b1[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, b2[sb], compressionModel); } } } for (int sb = GameModeDatateamName1BaselineLength; sb < GameModeDatateamName1.LengthInBytes; ++sb) { unsafe { fixed(byte *b = &GameModeDatateamName1.buffer.byte0000) { b[sb] = (byte)reader.ReadPackedUIntDelta(ref ctx, 0, compressionModel); } } } } else { GameModeDatateamName1 = baseline.GameModeDatateamName1; } if ((changeMask0 & (1 << 4)) != 0) { GameModeDatateamScore0 = reader.ReadPackedIntDelta(ref ctx, baseline.GameModeDatateamScore0, compressionModel); } else { GameModeDatateamScore0 = baseline.GameModeDatateamScore0; } if ((changeMask0 & (1 << 5)) != 0) { GameModeDatateamScore1 = reader.ReadPackedIntDelta(ref ctx, baseline.GameModeDatateamScore1, compressionModel); } else { GameModeDatateamScore1 = baseline.GameModeDatateamScore1; } }
public void Deserialize(uint tick, ref Weapon_TerraformerSnapshotData baseline, DataStreamReader reader, ref DataStreamReader.Context ctx, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(ref ctx, baseline.changeMask0, compressionModel); if ((changeMask0 & (1 << 0)) != 0) { ItemInputStateowner = reader.ReadPackedIntDelta(ref ctx, baseline.ItemInputStateowner, compressionModel); } else { ItemInputStateowner = baseline.ItemInputStateowner; } if ((changeMask0 & (1 << 1)) != 0) { ItemInputStateslot = reader.ReadPackedUIntDelta(ref ctx, baseline.ItemInputStateslot, compressionModel); } else { ItemInputStateslot = baseline.ItemInputStateslot; } if ((changeMask0 & (1 << 2)) != 0) { ItemInputStateplayerId = reader.ReadPackedIntDelta(ref ctx, baseline.ItemInputStateplayerId, compressionModel); } else { ItemInputStateplayerId = baseline.ItemInputStateplayerId; } if ((changeMask0 & (1 << 3)) != 0) { Child0AbilityAbilityActionaction = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAbilityActionaction, compressionModel); } else { Child0AbilityAbilityActionaction = baseline.Child0AbilityAbilityActionaction; } if ((changeMask0 & (1 << 4)) != 0) { Child0AbilityAbilityActionactionStartTick = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAbilityActionactionStartTick, compressionModel); } else { Child0AbilityAbilityActionactionStartTick = baseline.Child0AbilityAbilityActionactionStartTick; } if ((changeMask0 & (1 << 5)) != 0) { Child0AbilityAbilityControlbehaviorState = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAbilityControlbehaviorState, compressionModel); } else { Child0AbilityAbilityControlbehaviorState = baseline.Child0AbilityAbilityControlbehaviorState; } if ((changeMask0 & (1 << 6)) != 0) { Child0AbilityAbilityControlrequestDeactivate = reader.ReadPackedUIntDelta(ref ctx, baseline.Child0AbilityAbilityControlrequestDeactivate, compressionModel); } else { Child0AbilityAbilityControlrequestDeactivate = baseline.Child0AbilityAbilityControlrequestDeactivate; } if ((changeMask0 & (1 << 7)) != 0) { Child0AbilityAutoRifleInterpolatedStatefireTick = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRifleInterpolatedStatefireTick, compressionModel); } else { Child0AbilityAutoRifleInterpolatedStatefireTick = baseline.Child0AbilityAutoRifleInterpolatedStatefireTick; } if ((changeMask0 & (1 << 8)) != 0) { Child0AbilityAutoRifleInterpolatedStatefireEndPosX = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRifleInterpolatedStatefireEndPosX, compressionModel); Child0AbilityAutoRifleInterpolatedStatefireEndPosY = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRifleInterpolatedStatefireEndPosY, compressionModel); Child0AbilityAutoRifleInterpolatedStatefireEndPosZ = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRifleInterpolatedStatefireEndPosZ, compressionModel); } else { Child0AbilityAutoRifleInterpolatedStatefireEndPosX = baseline.Child0AbilityAutoRifleInterpolatedStatefireEndPosX; Child0AbilityAutoRifleInterpolatedStatefireEndPosY = baseline.Child0AbilityAutoRifleInterpolatedStatefireEndPosY; Child0AbilityAutoRifleInterpolatedStatefireEndPosZ = baseline.Child0AbilityAutoRifleInterpolatedStatefireEndPosZ; } if ((changeMask0 & (1 << 9)) != 0) { Child0AbilityAutoRifleInterpolatedStateimpactType = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRifleInterpolatedStateimpactType, compressionModel); } else { Child0AbilityAutoRifleInterpolatedStateimpactType = baseline.Child0AbilityAutoRifleInterpolatedStateimpactType; } if ((changeMask0 & (1 << 10)) != 0) { Child0AbilityAutoRifleInterpolatedStateimpactNormalX = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRifleInterpolatedStateimpactNormalX, compressionModel); Child0AbilityAutoRifleInterpolatedStateimpactNormalY = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRifleInterpolatedStateimpactNormalY, compressionModel); Child0AbilityAutoRifleInterpolatedStateimpactNormalZ = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRifleInterpolatedStateimpactNormalZ, compressionModel); } else { Child0AbilityAutoRifleInterpolatedStateimpactNormalX = baseline.Child0AbilityAutoRifleInterpolatedStateimpactNormalX; Child0AbilityAutoRifleInterpolatedStateimpactNormalY = baseline.Child0AbilityAutoRifleInterpolatedStateimpactNormalY; Child0AbilityAutoRifleInterpolatedStateimpactNormalZ = baseline.Child0AbilityAutoRifleInterpolatedStateimpactNormalZ; } if ((changeMask0 & (1 << 11)) != 0) { Child0AbilityAutoRiflePredictedStateaction = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRiflePredictedStateaction, compressionModel); } else { Child0AbilityAutoRiflePredictedStateaction = baseline.Child0AbilityAutoRiflePredictedStateaction; } if ((changeMask0 & (1 << 12)) != 0) { Child0AbilityAutoRiflePredictedStatephaseStartTick = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRiflePredictedStatephaseStartTick, compressionModel); } else { Child0AbilityAutoRiflePredictedStatephaseStartTick = baseline.Child0AbilityAutoRiflePredictedStatephaseStartTick; } if ((changeMask0 & (1 << 13)) != 0) { Child0AbilityAutoRiflePredictedStateammoInClip = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRiflePredictedStateammoInClip, compressionModel); } else { Child0AbilityAutoRiflePredictedStateammoInClip = baseline.Child0AbilityAutoRiflePredictedStateammoInClip; } if ((changeMask0 & (1 << 14)) != 0) { Child0AbilityAutoRiflePredictedStateCOF = reader.ReadPackedIntDelta(ref ctx, baseline.Child0AbilityAutoRiflePredictedStateCOF, compressionModel); } else { Child0AbilityAutoRiflePredictedStateCOF = baseline.Child0AbilityAutoRiflePredictedStateCOF; } }
public void Deserialize(uint tick, ref PilotSnapshotData baseline, ref DataStreamReader reader, NetworkCompressionModel compressionModel) { this.tick = tick; changeMask0 = reader.ReadPackedUIntDelta(baseline.changeMask0, compressionModel); bool isPredicted = reader.ReadPackedUInt(compressionModel) != 0; if ((changeMask0 & (1 << 0)) != 0) { PilotDataPlayerId = reader.ReadPackedIntDelta(baseline.PilotDataPlayerId, compressionModel); } else { PilotDataPlayerId = baseline.PilotDataPlayerId; } if ((changeMask0 & (1 << 5)) != 0) { RotationValueX = reader.ReadPackedIntDelta(baseline.RotationValueX, compressionModel); RotationValueY = reader.ReadPackedIntDelta(baseline.RotationValueY, compressionModel); RotationValueZ = reader.ReadPackedIntDelta(baseline.RotationValueZ, compressionModel); RotationValueW = reader.ReadPackedIntDelta(baseline.RotationValueW, compressionModel); } else { RotationValueX = baseline.RotationValueX; RotationValueY = baseline.RotationValueY; RotationValueZ = baseline.RotationValueZ; RotationValueW = baseline.RotationValueW; } if ((changeMask0 & (1 << 6)) != 0) { TranslationValueX = reader.ReadPackedIntDelta(baseline.TranslationValueX, compressionModel); TranslationValueY = reader.ReadPackedIntDelta(baseline.TranslationValueY, compressionModel); TranslationValueZ = reader.ReadPackedIntDelta(baseline.TranslationValueZ, compressionModel); } else { TranslationValueX = baseline.TranslationValueX; TranslationValueY = baseline.TranslationValueY; TranslationValueZ = baseline.TranslationValueZ; } if (isPredicted) { if ((changeMask0 & (1 << 1)) != 0) { PilotMovementSystemDatavelocityX = reader.ReadPackedIntDelta(baseline.PilotMovementSystemDatavelocityX, compressionModel); PilotMovementSystemDatavelocityY = reader.ReadPackedIntDelta(baseline.PilotMovementSystemDatavelocityY, compressionModel); PilotMovementSystemDatavelocityZ = reader.ReadPackedIntDelta(baseline.PilotMovementSystemDatavelocityZ, compressionModel); } else { PilotMovementSystemDatavelocityX = baseline.PilotMovementSystemDatavelocityX; PilotMovementSystemDatavelocityY = baseline.PilotMovementSystemDatavelocityY; PilotMovementSystemDatavelocityZ = baseline.PilotMovementSystemDatavelocityZ; } if ((changeMask0 & (1 << 2)) != 0) { PilotMovementSystemDataonGround = reader.ReadPackedUIntDelta(baseline.PilotMovementSystemDataonGround, compressionModel); } else { PilotMovementSystemDataonGround = baseline.PilotMovementSystemDataonGround; } if ((changeMask0 & (1 << 3)) != 0) { PilotMovementSystemDatajumpCooldown = reader.ReadPackedUIntDelta(baseline.PilotMovementSystemDatajumpCooldown, compressionModel); } else { PilotMovementSystemDatajumpCooldown = baseline.PilotMovementSystemDatajumpCooldown; } if ((changeMask0 & (1 << 4)) != 0) { PilotMovementSystemDatamovementMode = reader.ReadPackedIntDelta(baseline.PilotMovementSystemDatamovementMode, compressionModel); } else { PilotMovementSystemDatamovementMode = baseline.PilotMovementSystemDatamovementMode; } } }