/// <summary> /// Chua dinh nghia ham nay ma /// </summary> /// <param name="position"></param> /// <param name="level"></param> public static void LegacyBuff(Vector2 position) { BuffInGround prefab = Resources.Load <BuffInGround>(PathRewardBuff); LegacyBuff b = DataMap.GetLegacyBuff(); if (prefab == null || b == null) { Debug.Log("Khong tin tai Prefab hoac Buff"); return; } BuffInGround buff = Instantiate(prefab); buff.transform.position = position; buff.SetUp(b); }