コード例 #1
0
 public EHuskSentry_DashAttackState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, Transform attackPosition, D_DashAttack stateData, Enermy_HuskSentry enermy) : base(entity, stateMachine, animBoolName, attackPosition, stateData)
 {
     this.enermy = enermy;
 }
コード例 #2
0
 public DashAttackState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, Transform attackPosition, D_DashAttack stateData) : base(entity, stateMachine, animBoolName, attackPosition)
 {
     this.stateData = stateData;
 }