Ejemplo n.º 1
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 public EHuskSentry_DashAttackState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, Transform attackPosition, D_DashAttack stateData, Enermy_HuskSentry enermy) : base(entity, stateMachine, animBoolName, attackPosition, stateData)
 {
     this.enermy = enermy;
 }
Ejemplo n.º 2
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 public DashAttackState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, Transform attackPosition, D_DashAttack stateData) : base(entity, stateMachine, animBoolName, attackPosition)
 {
     this.stateData = stateData;
 }