public void Configurar() { gui.InitDialog(false, false); int W = GuiController.Instance.Panel3d.Width; int H = GuiController.Instance.Panel3d.Height; int x0 = 50; int y0 = 50; int dy = H - 100; int dx = 320; dialog_sel = 1; gui.InsertItem(new static_text(gui, "WARRIOR", x0, y0, 400, 25)); y0 += 45; gui.InsertItem(new menu_item2(gui, "WARRIOR 1", "transformers//w1.png", ID_WARRIOR, x0, y0, dx, 70)); y0 += 75; gui.InsertItem(new menu_item2(gui, "WARRIOR 2", "transformers//w2.png", ID_WARRIOR, x0, y0, dx, 70)); y0 += 75; gui.InsertItem(new menu_item2(gui, "WARRIOR 3", "transformers//w3.png", ID_WARRIOR, x0, y0, dx, 70)); y0 += 75; gui.InsertItem(new menu_item2(gui, "WARRIOR 4", "transformers//w4.png", ID_WARRIOR, x0, y0, dx, 70)); y0 += 95; gui_circle_button button = gui.InsertCircleButton(0, "SELECT", "ok.png", x0 + 70, y0, 40); button.texto_derecha = true; button = gui.InsertCircleButton(1, "BACK", "cancel.png", x0 + 300, y0, 40); button.texto_derecha = true; }