コード例 #1
0
 public ParticleArtillery(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
     this.host = host;
     explosionParticleSystem  = new ExplosionParticleSystem(host, dataSource);
     smokeParticleSystem      = new SmokeParticleSystem(host, dataSource);
     projectileParticleSystem = new ProjectileParticleSystem(host, dataSource);
 }
コード例 #2
0
ファイル: Metaball.cs プロジェクト: XiBeichuan/hydronumerics
 public Metaball(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
     iDataSetSizeX = dataSource.DisplayData.GetLength(0);
     iDataSetSizeY = dataSource.DisplayData.GetLength(1);
     iDataSetSizeZ = dataSource.DisplayData.GetLength(2);
     this.WpfDispatcher = Dispatcher.CurrentDispatcher;
 }
コード例 #3
0
 public ParticleArtillery(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
     this.host = host;
     explosionParticleSystem = new ExplosionParticleSystem(host, dataSource);
     smokeParticleSystem = new SmokeParticleSystem(host, dataSource);
     projectileParticleSystem = new ProjectileParticleSystem(host, dataSource);
 }
コード例 #4
0
 public Metaball(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
     iDataSetSizeX      = dataSource.DisplayData.GetLength(0);
     iDataSetSizeY      = dataSource.DisplayData.GetLength(1);
     iDataSetSizeZ      = dataSource.DisplayData.GetLength(2);
     this.WpfDispatcher = Dispatcher.CurrentDispatcher;
 }
コード例 #5
0
 public RayCastingProvider(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
 }
コード例 #6
0
 public ExplosionParticleSystem(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
 }
コード例 #7
0
        public ProjectileParticleSystem(DX3DHost host, Visualization3DDataSource dataSource) :
            base(host, dataSource)
        {

        }
コード例 #8
0
        public ExplosionParticleSystem(DX3DHost host, Visualization3DDataSource dataSource) : 
            base(host, dataSource)
        {

        }
コード例 #9
0
 public ProjectileParticleSystem(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
 }
コード例 #10
0
 public ParticleSystem(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
     this.random   = new Random();
     this.settings = new ParticleSettings();
 }
コード例 #11
0
 public RayCastingProvider(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
 }
コード例 #12
0
 public ParticleSystem(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
     this.random = new Random();
     this.settings = new ParticleSettings();
 }