コード例 #1
0
    private void PlaceObject(GameObject m_item, Vector3 _selectedPos)
    {
        Vector3 finalPos = m_grid.GetNearestPointOnGrid(_selectedPos);

        //Instantiate(m_rObjectsToPlace[0], finalPos, Quaternion.identity);
        Instantiate(m_item, finalPos, Quaternion.identity);
    }