コード例 #1
0
ファイル: Game1.cs プロジェクト: Joppeloppe/OOSP---Platformer
        public void Start_game()
        {
            ++level_numb;

            current_level  = new Current_Level(this);
            current_screen = Screen.Current_Level;
        }
コード例 #2
0
    private void Start()
    {
        if (PlayerPrefs.HasKey("cabin_Button_Prompt"))
        {
            if (PlayerPrefs.GetInt("cabin_Button_Prompt") == 0)
            {
                cabin_Button_Prompt     = false;
                cabin_Button_Prompt_Val = 0;
            }

            else
            {
                cabin_Button_Prompt     = true;
                cabin_Button_Prompt_Val = 1;
            }
        }

        if (PlayerPrefs.HasKey("current_Checkpoint"))
        {
            current_Checkpoint = (Current_Checkpoint)PlayerPrefs.GetInt("current_Checkpoint");
        }

        if (PlayerPrefs.HasKey("current_Level"))
        {
            local_Current_Level = (Current_Level)PlayerPrefs.GetInt("current_Level");
        }

        if (PlayerPrefs.HasKey("is_In_Cold_Area"))
        {
            is_In_Cold_Area = PlayerPrefs.GetInt("is_In_Cold_Area");

            if (is_In_Cold_Area == 1)
            {
                if (local_ColdEffectTrigger != null)
                {
                    local_ColdEffectTrigger.Initialise_Cold();
                }
            }
        }

        if (beginning_Play)
        {
            beginning_Play = false;
        }
        //StartCoroutine("Move_Solas");
        StartCoroutine("delay_Respawn");

        Reload_From_Last_checkpoint();
    }