private void LateUpdate() { UiElements.transform.GetChild(1).GetChild(1).GetComponent <Text>().text = "HP: " + PlayerStats.transform.GetComponent <PlayerStats>().Health; UiElements.transform.GetChild(0).GetChild(1).GetComponent <Text>().text = "HP: " + enemyHP; UiElements.transform.GetChild(1).GetChild(0).GetComponent <Text>().text = "Stamina: " + PlayerStats.transform.GetComponent <PlayerStats>().Stamina; if ((int)playerSlider.GetComponent <Slider>().value < 1) { UiElements.transform.GetChild(3).GetChild(0).GetComponent <Text>().text = "Defend!"; } else { if ((int)playerSlider.GetComponent <Slider>().value == playerMaxStamina) { UiElements.transform.GetChild(3).GetChild(0).GetComponent <Text>().text = "Full Strike!"; } else { UiElements.transform.GetChild(3).GetChild(0).GetComponent <Text>().text = "Strike!"; } } if (enemyHP < 1) { Spawner.changeDir(); // Debug.Log("MANS WON!"); GameObject newCard = Spawner.createNewCard("Card", goodOutcome, 283); // gameObject.SetActive(false); this.enabled = false; Debug.Log("HELLO LAS HOW R YA"); } // PlayerStats.transform.GetComponent<PlayerStats>().Health = playerHP; }
public void makeNewCard() { GameObject newCard = Spawner.createNewCard("Card", EnvCards.getEnvCard(), distanceHor + 1200); Debug.Log("newCard.transform.position"); distanceHor += 450; }