private void GameMain() { if (Input.GetKeyDown(KeyCode.DownArrow)) { //! SPAWN NEW ITEM FOR TESTING GameObject newItemCard = Spawner.createItemCard("common", objToSpawn.transform.position); } }
void Start() { RestartButton.onClick.AddListener(() => { Scene scene = SceneManager.GetActiveScene(); SceneManager.LoadScene(0); }); ItemButton.onClick.AddListener(() => { GameObject newItemCard = CardSpawner.createItemCard("common", Canvas.transform.GetChild(Canvas.transform.childCount - 1).position); }); }