コード例 #1
0
    /// <summary>
    /// 清理所有东西。
    /// </summary>
    public void Clear()
    {
        if (MyFighter)
        {
            MyFighter.DestroySelf();
        }
        RoundData.Wave = 1;
        foreach (Transform child in GameContainer.transform)
        {
            Destroy(child.gameObject);
        }

        TimeScaleManager.ResetToStart();

        //清理旧的Coroutine。
        CoroutineManager.RemoveCoroutines(x => x.ID == "Game");

        //清理UI
        if (GameUI.Instance)
        {
        }
    }