void SetActiveThread(CorThread t) { activeThread = t; stepper = activeThread.CreateStepper(); stepper.SetUnmappedStopMask(CorDebugUnmappedStop.STOP_NONE); stepper.SetJMC(true); }
/// <summary> /// Issue the step and creates the underlying ICorDebugStepper object. /// This does not Continue the process, nor does it register for a /// step-complete handler. /// </summary> /// <remarks>No other flags can be set after this.</remarks> /// <returns>A CorStepper object which can be associated with the StepComplete handler.</returns> public CorStepper Step() { EnsureNotYetStepped(); m_HasIssuedStep = true; // // 1. Create the stepper on the proper thread / frame. // CorThread thread = m_thread; if (thread == null) { thread = m_process.Threads.Active.CorThread; } CorStepper stepper; if (m_frame == null) { stepper = thread.CreateStepper(); } else { stepper = m_frame.CreateStepper(); } if (stepper == null) { return(null); //zos; CSScript.Npp related changes } Debug.Assert(stepper != null); // // 2. Set the flags // stepper.SetUnmappedStopMask(m_StopMask); stepper.SetInterceptMask(m_InterceptMask); if (m_isJmc) { stepper.SetJmcStatus(true); } stepper.SetRangeIL(m_isRangeIl); // // 3. Issue the proper Step() command. // // 3a. Step-out if (m_type == StepperType.Out) { stepper.StepOut(); return(stepper); } // // Step In-Over // bool stepInto = (m_type == StepperType.In); if (m_stepRanges == null) { // 3b. Single-Step In/Over, no ranges stepper.Step(stepInto); } else { // 3c. Step-range in/over. stepper.StepRange(stepInto, m_stepRanges); } return(stepper); }