コード例 #1
0
 void OnDestroy()
 {
     if (!quitting && Network.isServer && !playerController.dontDestroy)
     {
         robot.SendMessage("setNeedsSelection", true);
         Pathfinder pathfinder = robot.GetComponent <Pathfinder>();
         pathfinder.foundTarget = false;
         RobotMovement robotmovement = robot.GetComponent <RobotMovement>();
         robotmovement.destroyTarget = false;
         GameObject        levelcreator  = GameObject.FindGameObjectWithTag("levelSettings");
         Copy_LevelCreator levelSettings = levelcreator.GetComponent <Copy_LevelCreator>();
         levelSettings.setGrid(Mathf.RoundToInt(this.transform.position.x), Mathf.RoundToInt(this.transform.position.y), Mathf.RoundToInt(this.transform.position.z), 0);
     }
 }