private void PlayerClothingVariationSetup(int clothingVariation) { this.playerClothingVariation = clothingVariation; if (this.ReceivedAllVariations) { CoopPlayerVariations component = base.GetComponent <CoopPlayerVariations>(); component.UpdateSkinVariation(false, false, false, false); } }
private void PlayerVariationSetup(int variationNumber) { this.playerVariation = variationNumber; if (this.ReceivedAllVariations) { CoopPlayerVariations component = base.GetComponent <CoopPlayerVariations>(); component.UpdateSkinVariation(false, false, false, false); } }
private void PlayerVariationSetupClean(int variationNumber) { CoopPlayerVariations component = base.GetComponent <CoopPlayerVariations>(); component.UpdateSkinVariation(false, false, false, false); }