private void PlayerClothingVariationSetup(int clothingVariation)
 {
     this.playerClothingVariation = clothingVariation;
     if (this.ReceivedAllVariations)
     {
         CoopPlayerVariations component = base.GetComponent <CoopPlayerVariations>();
         component.UpdateSkinVariation(false, false, false, false);
     }
 }
 private void PlayerVariationSetup(int variationNumber)
 {
     this.playerVariation = variationNumber;
     if (this.ReceivedAllVariations)
     {
         CoopPlayerVariations component = base.GetComponent <CoopPlayerVariations>();
         component.UpdateSkinVariation(false, false, false, false);
     }
 }
    private void PlayerVariationSetupClean(int variationNumber)
    {
        CoopPlayerVariations component = base.GetComponent <CoopPlayerVariations>();

        component.UpdateSkinVariation(false, false, false, false);
    }