コード例 #1
0
 public CommonGun(Transform bulletSpawner, int amountOfAmmo, float rateOfFire)
 {
     _bulletSpawner    = bulletSpawner;
     _bulletController = (BulletController)ControllerMaster.InjectController(typeof(BulletController));
     _nextShoot        = -1f;
     _amountOfAmmo     = amountOfAmmo;
     _rateOfFire       = rateOfFire;
 }
コード例 #2
0
ファイル: BulletView.cs プロジェクト: Jaiko876/UnityHomework4
 public void SubscribeControllers()
 {
     _bulletController = (BulletController)ControllerMaster.InjectController(typeof(BulletController));
     _enemyController  = (EnemyController)ControllerMaster.InjectController(typeof(EnemyController));
     _playerController = (PlayerController)ControllerMaster.InjectController(typeof(PlayerController));
 }