コード例 #1
0
ファイル: GameManager.cs プロジェクト: Mextrin/RetroGameTeam5
    void Update()
    {
        if (players.Count > 0)
        {
            //Any player alive
            for (int i = 0; i < players.Count; i++)
            {
                HealthComponent playerHealth = players[i].GetComponent <HealthComponent>();

                if (playerHealth.CurrentHealth <= 0)
                {
                    players.RemoveAt(i);
                }
            }
        }
        else
        {
            //Both players dead
            ControllerInput.FlushControllers();
            SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex - 1);
        }
    }