public Handler CreateAndAttachHandlers() { var headHandler = new HeadHandler(); var optionsHandler = new OptionsHandler(); var fileHandler = new StaticFileHandler(); var controllerHandler = new ControllerHandler(); headHandler.SetSuccessor(optionsHandler); optionsHandler.SetSuccessor(fileHandler); fileHandler.SetSuccessor(controllerHandler); return headHandler; }
public ShellViewModel(IEventAggregator iEventAggregator) { this.iEventAggregator = iEventAggregator; InitializeEventMaps(); shellActionToken = this.iEventAggregator.GetEvent<PubSubEvent<ViewEventArgs>>().Subscribe( (viewEventArgs) => { EventHandler(viewEventArgs); } ); buttonDialogToken = this.iEventAggregator.GetEvent<PubSubEvent<ButtonDialogEventArgs>>().Subscribe( (viewEventArgs) => { ButtonDialogHandler(viewEventArgs); } ); filterToken = this.iEventAggregator.GetEvent<PubSubEvent<ItemListFilterEventArgs>>().Subscribe( (viewEventArgs) => { FilterHandler(viewEventArgs); } ); stateToken = this.iEventAggregator.GetEvent<PubSubEvent<StateEventArgs>>().Subscribe( (stateEventArgs) => { controllerHandler.SetState(stateEventArgs.state, stateEventArgs.isOn); } ); input = new XboxControllerInputProvider(Event.EventInstance.EventAggregator); gamepadThread = new Thread(new ThreadStart(input.PollGamepad)); gamepadThread.Start(); controllerHandler = new ControllerHandler(Event.EventInstance.EventAggregator); }
void OnDestroy() { ControllerHandler.RemoveTracker(this); }
void Awake() { ControllerHandler.AddTracker(this); }
public static void FunctionKeys() { if (KeyBoardHandler.KeyPressed(Core.KeyBindings.ScreenShot) && Core.CurrentScreen.CanTakeScreenshot) { CaptureScreen(); } if (KeyBoardHandler.KeyPressed(Core.KeyBindings.FullScreen) && Core.CurrentScreen.CanGoFullscreen) { ToggleFullScreen(); } if (KeyBoardHandler.KeyPressed(Core.KeyBindings.DebugControl)) { Core.GameOptions.ShowDebug = !Core.GameOptions.ShowDebug; Options.SaveOptions(Core.GameOptions); } if (KeyBoardHandler.KeyPressed(Core.KeyBindings.GUIControl)) { Core.GameOptions.ShowGUI = !Core.GameOptions.ShowGUI; Options.SaveOptions(Core.GameOptions); } if (KeyBoardHandler.KeyPressed(Core.KeyBindings.MuteMusic) && Core.CurrentScreen.CanMuteMusic) { Core.GameOptions.Muted = !Core.GameOptions.Muted; MusicManager.Mute(Core.GameOptions.Muted); SoundEffectManager.Mute(Core.GameOptions.Muted); Options.SaveOptions(Core.GameOptions); Core.CurrentScreen.ToggledMute(); } if (KeyBoardHandler.KeyPressed(Core.KeyBindings.LightKey)) { Core.GameOptions.LightingEnabled = !Core.GameOptions.LightingEnabled; } if (KeyBoardHandler.KeyDown(Core.KeyBindings.DebugControl)) { if (KeyBoardHandler.KeyPressed(Keys.F)) { TextureManager.TextureList.Clear(); } if (KeyBoardHandler.KeyPressed(Keys.S)) { Core.SetWindowSize(new Vector2(1200, 680)); } if (KeyBoardHandler.KeyPressed(Keys.L)) { Logger.DisplayLog = !Logger.DisplayLog; } } if (ControllerHandler.ButtonPressed(Buttons.Back, true)) { Core.GameOptions.GamePadEnabled = !Core.GameOptions.GamePadEnabled; Core.GameMessage.ShowMessage(Core.GameOptions.GamePadEnabled ? "Enabled XBOX 360 GamePad support." : "Disabled XBOX 360 GamePad support.", 12, FontManager.MainFont, Color.White); Options.SaveOptions(Core.GameOptions); } if (KeyBoardHandler.KeyPressed(Keys.B) && KeyBoardHandler.KeyDown(Core.KeyBindings.DebugControl)) { Core.GameOptions.DrawViewBox = !Core.GameOptions.DrawViewBox; } }
private void OnLevelWasLoaded(int level) { if (SceneManager.GetActiveScene() == SceneManager.GetSceneByBuildIndex(0)) { Destroy(this.gameObject); } if (SceneManager.GetActiveScene() == SceneManager.GetSceneByBuildIndex(2)) { inGameScene = true; ControllerHandler controllerHandler = GameObject.FindObjectOfType <ControllerHandler>(); controllerHandler.ControllersToAssign = (int)numPlayerOption; Debug.Log("Number of Controllers To Begin Assigning: " + controllerHandler.ControllersToAssign); switch (numPlayerOption) { case NumPlayerOption.players1: controllerHandler.vehicle2.gameObject.SetActive(false); controllerHandler.vehicle3.gameObject.SetActive(false); controllerHandler.vehicle4.gameObject.SetActive(false); controllerHandler.HUDPlayer2.gameObject.SetActive(false); controllerHandler.HUDPlayer3.gameObject.SetActive(false); controllerHandler.HUDPlayer4.gameObject.SetActive(false); //FullScreen controllerHandler.vehicle1.vehicle_camera_transform.GetComponent <Camera>().rect = new Rect(0, 0, 1, 1); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().anchorMin = new Vector2(0, 0); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().anchorMax = new Vector2(1, 1); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); break; case NumPlayerOption.players2: controllerHandler.vehicle3.gameObject.SetActive(false); controllerHandler.vehicle4.gameObject.SetActive(false); controllerHandler.HUDPlayer3.gameObject.SetActive(false); controllerHandler.HUDPlayer4.gameObject.SetActive(false); //Top controllerHandler.vehicle1.vehicle_camera_transform.GetComponent <Camera>().rect = new Rect(0, 0.5f, 1, 0.5f); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().anchorMin = new Vector2(0, 0.5f); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().anchorMax = new Vector2(1, 1); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); //Bottom controllerHandler.vehicle2.vehicle_camera_transform.GetComponent <Camera>().rect = new Rect(0, 0f, 1, 0.5f); controllerHandler.HUDPlayer2.ViewPortRect.GetComponent <RectTransform>().anchorMin = new Vector2(0, 0); controllerHandler.HUDPlayer2.ViewPortRect.GetComponent <RectTransform>().anchorMax = new Vector2(1, 0.5f); controllerHandler.HUDPlayer2.ViewPortRect.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); controllerHandler.HUDPlayer2.ViewPortRect.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); break; case NumPlayerOption.players3: controllerHandler.vehicle4.gameObject.SetActive(false); controllerHandler.HUDPlayer4.gameObject.SetActive(false); //Top controllerHandler.vehicle1.vehicle_camera_transform.GetComponent <Camera>().rect = new Rect(0, 0.5f, 1, 0.5f); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().anchorMin = new Vector2(0, 0.5f); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().anchorMax = new Vector2(1, 1); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); controllerHandler.HUDPlayer1.ViewPortRect.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); //Bottom Left controllerHandler.vehicle2.vehicle_camera_transform.GetComponent <Camera>().rect = new Rect(0, 0f, 0.5f, 0.5f); controllerHandler.HUDPlayer2.ViewPortRect.GetComponent <RectTransform>().anchorMin = new Vector2(0, 0f); controllerHandler.HUDPlayer2.ViewPortRect.GetComponent <RectTransform>().anchorMax = new Vector2(0.5f, 0.5f); controllerHandler.HUDPlayer2.ViewPortRect.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); controllerHandler.HUDPlayer2.ViewPortRect.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); //Bottom Right controllerHandler.vehicle3.vehicle_camera_transform.GetComponent <Camera>().rect = new Rect(0.5f, 0f, 0.5f, 0.5f); controllerHandler.HUDPlayer3.ViewPortRect.GetComponent <RectTransform>().anchorMin = new Vector2(0.5f, 0f); controllerHandler.HUDPlayer3.ViewPortRect.GetComponent <RectTransform>().anchorMax = new Vector2(1, 0.5f); controllerHandler.HUDPlayer3.ViewPortRect.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); controllerHandler.HUDPlayer3.ViewPortRect.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); break; case NumPlayerOption.players4: break; case NumPlayerOption.returnToMain: break; default: break; } } }