/// <summary> /// Advanced: Override the default friction solving function for contacts, for certain types of rigidbody /// See btRigidBody::m_contactSolverType and btRigidBody::m_frictionSolverType ///</summary> public void SetFrictionSolverFunc(ContactSolverFunc func, int typeA, int typeB) { _frictionDispatch[typeA, typeB] = func; }
///<summary> /// Advanced: Override the default contact solving function for contacts, for certain types of rigidbody /// See btRigidBody::m_contactSolverType and btRigidBody::m_frictionSolverType ///</summary> public void SetContactSolverFunc(ContactSolverFunc func, int typeA, int typeB) { _contactDispatch[typeA, typeB] = func; }
///<summary> /// Advanced: Override the default contact solving function for contacts, for certain types of rigidbody /// See btRigidBody::m_contactSolverType and btRigidBody::m_frictionSolverType ///</summary> public void SetContactSolverFunc(ContactSolverFunc func, int typeA, int typeB) { _contactDispatch[typeA, typeB] = func; }
/// <summary> /// Advanced: Override the default friction solving function for contacts, for certain types of rigidbody /// See btRigidBody::m_contactSolverType and btRigidBody::m_frictionSolverType ///</summary> public void SetFrictionSolverFunc(ContactSolverFunc func, int typeA, int typeB) { _frictionDispatch[typeA, typeB] = func; }