/// <summary> /// Reads the pixel. /// </summary> /// <param name="x">The x.</param> /// <param name="y">The y.</param> /// <returns></returns> public byte ReadPixel(ushort x, ushort y) { if (writeMethod == WriteMethod.Pixel8) { return(memory.Read8((uint)(y * 320 + x))); } // TODO: Support more video modes return(0); }