private static void Main() { const string configuration = "(09:09), (10:10), (11:08), (11:09), (11:10)"; // Glider pattern configuration var game = new Game(); var gameField = game.Initialize(configuration); var printer = new ConsolePrinter(); while (true) { printer.PrintGameStatus(gameField, game.Rows, game.Columns); gameField = game.NextGeneration(); } }