コード例 #1
0
        public DynamicConsole(
            string prompt,
            IOutput output,
            IModuleRegistrar registrar,
            ConsoleActionCallback<IConsoleCommand> foundCommand,
            ConsoleActionCallback unknownCommand)
        {
            this.Output = output;
            this.Prompt = prompt;
            this.FoundCommand = foundCommand;
            this.UnknownCommand = unknownCommand;

            _commands = new List<IConsoleCommand>();

            UnityInitialization(registrar);
        }
コード例 #2
0
        public DynamicConsole(
            string prompt,
            IOutput output,
            IModuleRegistrar registrar,
            ConsoleActionCallback <IConsoleCommand> foundCommand,
            ConsoleActionCallback unknownCommand)
        {
            this.Output         = output;
            this.Prompt         = prompt;
            this.FoundCommand   = foundCommand;
            this.UnknownCommand = unknownCommand;

            _commands = new List <IConsoleCommand>();

            UnityInitialization(registrar);
        }