public void OnEnable() { this.Setup(); InputGroup.Load(); if (!Proxy.IsPlaying()) { return; } this.Validate(); if (this.disabled) { return; } InputProfile.Load(); InputInstance.Load(); Console.AddKeyword("inputShowProfiles", this.ShowProfiles); Console.AddKeyword("inputAssignProfile", this.AssignProfile); Console.AddKeyword("inputCreateProfile", this.CreateProfile); Console.AddKeyword("inputEditProfile", this.EditProfile); Console.AddKeyword("inputRemoveProfile", this.RemoveProfile); Events.Register("On Profile Selected", this); Events.Register("On Profile Edited", this); Events.Add("On Update", this.Update); Events.Add("On Fixed Update", this.FixedUpdate); Events.Add("On GUI", this.OnGUI); this.DetectGamepads(); }
public void Start() { Console.AddKeyword("networkDisconnect", this.Disconnect); Console.AddKeyword("networkConnect", this.Join); Console.AddKeyword("networkHost", this.Host); Console.AddKeyword("networkHostSimulated", this.HostSimulated); Console.AddKeyword("networkListen", this.Listen); Console.AddKeyword("networkChat", this.Chat); Console.AddKeyword("networkShowClients", this.ShowClients); Console.AddKeyword("networkShowEvents", this.ShowEvents); Console.AddKeyword("networkShowHistory", this.ShowHistory); Console.AddShortcut("networkDisconnect", "disconnect", "leave"); Console.AddShortcut("networkConnect", "connect", "join"); Console.AddShortcut("networkChat", "chat", "msg", "query"); Console.AddShortcut("networkHostSimulated", "hostSimulated", "startServerSimulated"); Console.AddShortcut("networkHost", "host", "startServer"); Console.AddShortcut("networkListen", "listen"); Console.AddShortcut("networkShowClients", "showClients", "clients"); Console.AddShortcut("networkShowEvents", "showEvents", "events"); Console.AddShortcut("networkShowHistory", "showHistory", "history"); Console.AddShortcut("networkClientName", "clientName", "name"); Console.AddCvar("networkServerIP", this, "serverIP", "Server IP"); Console.AddCvar("networkServerPort", this, "serverPort", "Server Port"); Console.AddCvar("networkClientName", this, "clientName", "Client Name"); Networker.AddEvent("SyncData", this.SyncData); Networker.AddEvent("SyncClient", this.SyncClient); Networker.AddEvent("AddClient", this.AddClient); Networker.AddEvent("RemoveClient", this.RemoveClient); }
public void Awake() { this.Setup(); Console.AddShortcut("changeResolution", "res", "resolution"); Console.AddShortcut("closeProgram", "quit"); Console.AddShortcut("verticalSync", "vsync"); Console.AddKeyword("hide", this.DisableGameObject, 1); Console.AddKeyword("show", this.EnableGameObject, 1); Console.AddKeyword("form", this.ToggleGameObject, 1); Console.AddKeyword("instance", this.InstanceGameObject, 1); Console.AddKeyword("destroy", this.DestroyGameObject, 1); Console.AddKeyword("closeProgram", this.CloseProgram); //Console.AddCvarMethod("changeResolution",this,"resolution","Change Resolution","",this.ChangeResolution); Console.AddCvar("maxfps", typeof(Application), "targetFrameRate", "Maximum FPS"); Console.AddCvar("verticalSync", typeof(QualitySettings), "vSyncCount", "Vertical Sync"); }
public void Start() { Console.AddCvarMethod("soundVolume", this, "soundVolume", "Sound Volume", this.help[0], this.SetSoundVolume); Console.AddCvarMethod("musicVolume", this, "musicVolume", "Music Volume", this.help[1], this.SetMusicVolume); Console.AddKeyword("mute", this.ToggleMute); foreach (AudioSource sound in FindObjectsOfType(typeof(AudioSource))) { if (sound.clip == null) { continue; } this.sounds[sound.clip.name] = sound; } Transform musicGroup = GameObject.Find("Music").transform; this.listener = (AudioListener)FindObjectOfType(typeof(AudioListener)); this.playlist = musicGroup.GetComponentsInChildren <AudioSource>(true); }