private void secondTileChoosenByComputer() { Point secondOpened = new Point(); int key; ComputerPlayer.ZeroAndUpdateRevealedTiles(MemoryBoard); secondOpened = ComputerPlayer.ChooseSecondTile(MemoryBoard); key = MemoryBoard.GetKey(secondOpened.X, secondOpened.Y); TileButtonMatrix[secondOpened.X, secondOpened.Y].Image = GameManager.sr_ValueDictionary[key].Image; SecondChoiceButton = TileButtonMatrix[secondOpened.X, secondOpened.Y]; SecondChoiceButton.BackColor = Player2Name.BackColor; ComputerTurnState = eComputerTurnState.EndTurn; }