コード例 #1
0
ファイル: FinalScoreScript.cs プロジェクト: kdr1283/Rhithm
    public void CalculateFinalScore()
    {
        CompletionScript completionScript = GameObject.Find("CompletionUI").GetComponent <CompletionScript>();
        SongObjectScript songObjectScript = (SongObjectScript)FindObjectOfType(typeof(SongObjectScript));

        currentHighScore = completionScript.getHighScore();
        userScore        = completionScript.getUserScore();
        songName         = songObjectScript.GetSongName();
    }
コード例 #2
0
        public void DisplayScores()
        {
            Canvas completionScreen = MonoBehaviour.Instantiate(Resources.Load <Canvas>("Prefabs/CompletionUI"));

            CompletionScript completionScript = completionScreen.GetComponent <CompletionScript>();

            completionScript.displayCompletionUI();

            Assert.IsTrue(completionScript.highScoreIsVisible());
            Assert.IsTrue(completionScript.userScoreIsVisible());
        }