void Awake() { CommonTopBar.View.CommonTopBarView commonTopBarView = CommonTopBar.View.CommonTopBarView.CreateNewAndAttachTo(panel); commonTopBarView.SetAsCommonStyle(Localization.Get("ui.expedition_view.title"), OnClickBackBtnHandler, true, true, true, false, false, true); BindDelegate(); }
private void Init() { InitText(); CommonTopBar.View.CommonTopBarView view = CommonTopBar.View.CommonTopBarView.CreateNewAndAttachTo(panel); view.SetAsCommonStyle(Localization.Get("ui_task_view.task_title"), OnClickCloseBtnHandler, true, true, true, false); InitToggles(); // Refresh(true); }
void Start() { BindDelegate(); CommonTopBar.View.CommonTopBarView barView = CommonTopBar.View.CommonTopBarView.CreateNewAndAttachTo(core); barView.SetAsCommonStyle(Localization.Get("ui.player_cultivate_view.title"), ClickCloseBtnHander, false, false, false, false); skillButtonPrefab.gameObject.SetActive(false); materialPrefab.SetActive(false); attrPrefab.gameObject.SetActive(false); selectTransform.gameObject.SetActive(false); _canvas = transform.GetComponent <Canvas>(); Refresh(); RefreshPlayerModel(); }
void Awake() { worldTreeContentCanvasGroup.alpha = 0; CommonTopBar.View.CommonTopBarView view = CommonTopBar.View.CommonTopBarView.CreateNewAndAttachTo(core.transform); view.SetAsCommonStyle(Localization.Get("ui.world_tree_preview_view.title"), OnClickBackButtonHandler, false, true, true, true, false, false, true); monstersText.text = Localization.Get("ui.world_tree_preview_view.monsters"); inspectMonstersText.text = Localization.Get("ui.world_tree_preview_view.inpect_monster"); passRewardText.text = Localization.Get("ui.world_tree_preview_view.pass_reward"); embattleText.text = Localization.Get("ui.world_tree_preview_view.embattle"); startChallengeText.text = Localization.Get("ui.world_tree_preview_view.start_challenge"); costWorldTreeFruitIconImage.SetSprite(ResMgr.instance.Load <Sprite>(UIUtil.GetBaseResIconPath(BaseResType.TowerAction))); worldTreeDungeonButtonPrefab.gameObject.SetActive(false); WorldTreeController.instance.CLIENT2LOBBY_WORLD_TREE_FRUIT_SYN_REQ(); WorldTreeController.instance.CLIENT2LOBBY_WORLD_TREE_REQ(); WorldTreeProxy.instance.onWorldTreeDungeonInfosUpdateDelegate += OnWorldTreeDungeonInfosUpdateHandler; WorldTreeProxy.instance.onWorldTreeFruitUpdateDelegate += OnWorldTreeFruitUpdateHandler; }
private void Init() { CommonTopBar.View.CommonTopBarView commonTopBarView = CommonTopBar.View.CommonTopBarView.CreateNewAndAttachTo(core.transform); commonTopBarView.SetAsCommonStyle(Localization.Get("ui.daily_dungeon_view.daily_dungeon_title"), ClickCloseHandler, true, true, true, false); descriptionText.text = Localization.Get("ui.daily_dungeon_view.description"); List <ActivityInfo> enabledActivityInfoList = ActivityProxy.instance.GetEnabledActivityInfoList(); int activityCount = enabledActivityInfoList.Count; dailyDungeonInfoButtonPrefab.gameObject.SetActive(false); for (int i = 0; i < activityCount; i++) { DailyDungeonInfoButton dailyDungeonInfoButton = GameObject.Instantiate <DailyDungeonInfoButton>(dailyDungeonInfoButtonPrefab); dailyDungeonInfoButton.SetActivityInfo(enabledActivityInfoList[i]); dailyDungeonInfoButton.gameObject.name = enabledActivityInfoList[i].isOpen ? "open_dungeon" : "closed_dungeon"; dailyDungeonInfoButton.transform.SetParent(dailyDungeonInfoButtonsRootTransform, false); dailyDungeonInfoButton.gameObject.SetActive(true); CommonScaleInAnimation.Get(dailyDungeonInfoButton.gameObject).Set(0.2f, i * 0.05f, new Vector3(0, 1, 1), Vector3.one); } Observers.Facade.Instance.SendNotification(string.Format("{0}::{1}", PREFAB_PATH, "OnViewReady")); }
void Awake() { CommonTopBar.View.CommonTopBarView commonTopBarView = CommonTopBar.View.CommonTopBarView.CreateNewAndAttachTo(core.transform); commonTopBarView.SetAsCommonStyle(Localization.Get("ui.world_boss_view.title"), ClickCloseHandler, true, true, true, false); damageRankingTitleText.text = Localization.Get("ui.world_boss_view.damage_ranking"); myAttackTitleText.text = Localization.Get("ui.world_boss_view.my_attack"); myAttackRankingTitleText.text = Localization.Get("ui.world_boss_view.my_attack_ranking"); formationText.text = Localization.Get("ui.world_boss_view.formation"); trainText.text = Localization.Get("ui.world_boss_view.train"); equipmentsText.text = Localization.Get("ui.world_boss_view.equipments"); rewardText.text = Localization.Get("ui.world_boss_view.reward"); remainTimeTitleText.text = Localization.Get("ui.world_boss_view.remain_time"); bossDetailText.text = Localization.Get("ui.world_boss_view.boss_detail"); inspireCostText.text = GlobalData.GetGlobalData().inspireCost.count.ToString(); inspireText.text = Localization.Get("ui.world_boss_view.encourage"); challengeText.text = Localization.Get("ui.world_boss_view.challenge"); reviveCostText.text = GlobalData.GetGlobalData().bossFightRebornCost.count.ToString(); reviveText.text = Localization.Get("ui.world_boss_view.revive"); worldBossDamageRankingItemPrefab.gameObject.SetActive(false); CheckAndResetViewState(); }
void Awake() { CommonTopBar.View.CommonTopBarView view = CommonTopBar.View.CommonTopBarView.CreateNewAndAttachTo(Panel); view.SetAsCommonStyle(Localization.Get("ui.pvp_view.textTitle"), OnClickBackButtonHandler, false, false, true, true, true); }
private void Init() { CommonTopBar.View.CommonTopBarView commonTopBarView = CommonTopBar.View.CommonTopBarView.CreateNewAndAttachTo(core.transform); commonTopBarView.SetAsCommonStyle(Localization.Get("ui.multple_fight_view.title"), OnClickCloseBtnHandler, true, true, true, false); }