private void OnTriggerEnter(Collider other) { StartActions.inStart = false; if (other.gameObject.tag != SharedData.playerTag) { BoxController bc = other.GetComponent <BoxController>(); if (bc != null) { doorHighData.RemoveTopBox(); } Destroy(other.gameObject); return; } int realCommandsNumber = commandPanel.GetRealCommandsNumber(); int scarabNumber = ScarabCalculate(realCommandsNumber); int thisGameScore = ScoreCalculate(realCommandsNumber, scarabNumber); ActualMapData.solvedMap = new MapResultData(thisGameScore, scarabNumber, ActualMapData.HaveItem ? 1 : 0, ActualMapData.solvedMap.ItemType); if (!normalGame) { SceneManager.LoadScene(GameStructure.resultScene); return; } if (CurrentGameDatas.mapDatas[ActualMapData.mapNumber - 1].Scarab < scarabNumber) { CurrentGameDatas.mapDatas[ActualMapData.mapNumber - 1].Scarab = scarabNumber; } if ((CurrentGameDatas.mapDatas[ActualMapData.mapNumber - 1].Score) < thisGameScore) { CurrentGameDatas.mapDatas[ActualMapData.mapNumber - 1].Score = thisGameScore; } Save(); CurrentGameDatas.mapDatas[ActualMapData.mapNumber - 1].Item = (CurrentGameDatas.mapDatas[ActualMapData.mapNumber - 1].Item == SharedData.HaveItemNumber || ActualMapData.HaveItem) ? 1:0; CurrentGameDatas.mapDatas[ActualMapData.mapNumber - 1].ItemType = ActualMapData.solvedMap.ItemType; ActualMapData.HaveItem = false; SceneManager.LoadScene(GameStructure.resultScene); }