コード例 #1
0
        private SqlDataReader LerColunas(SqlCommand cmdObj)
        {
            SqlDataReader rdObj = null;

            try
            {
                cmdObj.CommandText =
                    "SELECT SC.column_id, SC.name, SC.max_length, SC.precision, " + Environment.NewLine +
                    "   CAST(SC.scale as smallint) as scale, " + Environment.NewLine +
                    "   RTRIM(TP.name) AS Tipo, SC.is_nullable, " + Environment.NewLine +
                    "   CAST(IC.key_ordinal as smallint) as key_ordinal " + Environment.NewLine +
                    " FROM sys.columns SC " + Environment.NewLine +
                    " JOIN sys.types TP " + Environment.NewLine +
                    "  ON  TP.system_type_id = SC.system_type_id " + Environment.NewLine +
                    "  AND TP.user_type_id = SC.user_type_id " + Environment.NewLine +
                    " LEFT JOIN sys.index_columns IC " + Environment.NewLine +
                    "  on  IC.object_id = SC.object_id " + Environment.NewLine +
                    "  and IC.index_id = " + IdPKey.GetValueOrDefault().ToString() + Environment.NewLine +
                    "  and IC.column_id = SC.column_id " + Environment.NewLine +
                    " where SC.object_id =" + IdObjeto.ToString() + Environment.NewLine +
                    " order by SC.column_id ";

                rdObj = cmdObj.ExecuteReader();
                while (rdObj.Read())
                {
                    ColDef Col = new ColDef();

                    Col.IdColuna   = rdObj.GetInt32(0);
                    Col.NomeCampo  = rdObj.GetString(1);
                    Col.Tamanho    = rdObj.GetInt16(2);
                    Col.Digitos    = rdObj.GetInt16(4);
                    Col.TipoCampo  = rdObj.GetString(5);
                    Col.PermNull   = rdObj.GetBoolean(6);
                    Col.IsOutParam = false;
                    Col.PKey       = null;
                    if (!rdObj.IsDBNull(7))
                    {
                        Col.PKey = rdObj.GetInt16(7);      // key_ordinal começa em 1
                    }
                    Col.Index = Cols.Count;

                    Cols.Add(Col);

                    // Guarda a coluna do PK
                    if (Col.PKey.HasValue)
                    {
                        if (ColPKey == null)
                        {
                            ColPKey = Col;
                        }
                        PKCols++;
                    }
                }
            }
            finally
            {
                rdObj.Close();
            }
            return(rdObj);
        }
コード例 #2
0
        /// <summary>
        /// Creates the cols and caches the 2da's colhead data.
        /// </summary>
        /// <param name="rewidthOnly"><c>true</c> to only re-width cols - ie.
        /// Font changed</param>
        /// <seealso cref="CreateCol()"><c>CreateCol()</c></seealso>
        internal void CreateCols(bool rewidthOnly = false)
        {
            int c = 0;

            if (!rewidthOnly)
            {
                ColCount = Fields.Length + 1;                 // 'Fields' does not include rowhead or id-col

                for (; c != ColCount; ++c)
                {
                    Cols.Add(new Col());
                }

                Cols[0].text = gs.Id;                 // NOTE: Is not measured - the cells below it determine col-width.
            }

            int widthtext; c = 0;

            foreach (string head in Fields) // set initial col-widths based on colheads only ->
            {
                ++c;                        // start at col 1 - skip id col

                if (!rewidthOnly)
                {
                    Cols[c].text = head;
                }

                widthtext          = YataGraphics.MeasureWidth(head, _f.FontAccent);
                Cols[c]._widthtext = widthtext;

                Cols[c].width(widthtext + _padHori * 2 + _padHoriSort, rewidthOnly);
            }
        }
コード例 #3
0
ファイル: BAData.cs プロジェクト: iliaeg/ADBench
        public void InsertReprojErrBlock(int obsIdx,
                                         int camIdx, int ptIdx, double[] J)
        {
            int n_new_cols = BA_NCAMPARAMS + 3 + 1;

            Rows.Add(Rows.Last() + n_new_cols);
            Rows.Add(Rows.Last() + n_new_cols);

            for (int i_row = 0; i_row < 2; i_row++)
            {
                for (int i = 0; i < BA_NCAMPARAMS; i++)
                {
                    Cols.Add(BA_NCAMPARAMS * camIdx + i);
                    Vals.Add(J[2 * i + i_row]);
                }
                int col_offset = BA_NCAMPARAMS * N;
                int val_offset = BA_NCAMPARAMS * 2;
                for (int i = 0; i < 3; i++)
                {
                    Cols.Add(col_offset + 3 * ptIdx + i);
                    Vals.Add(J[val_offset + 2 * i + i_row]);
                }
                col_offset += 3 * M;
                val_offset += 3 * 2;
                Cols.Add(col_offset + obsIdx);
                Vals.Add(J[val_offset + i_row]);
            }
        }
コード例 #4
0
        public void onResourceStart()
        {
            try
            {
                NAPI.TextLabel.CreateTextLabel("~g~Benson Pain", new Vector3(-2347.958, 3268.936, 33.81076), 5f, 0.3f, 0, new Color(255, 255, 255), true, NAPI.GlobalDimension);

                Cols.Add(0, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[0], 1, 2, 0));
                Cols[0].SetData("INTERACT", 34);
                Cols[0].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[0].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Нажмите E, что-бы открыть gun меню."), new Vector3(ArmyCheckpoints[0].X, ArmyCheckpoints[0].Y, ArmyCheckpoints[0].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                Cols.Add(1, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[1], 1, 2, 0));
                Cols[1].SetData("INTERACT", 35);
                Cols[1].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[1].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Нажмите E, что-бы переодеться."), new Vector3(ArmyCheckpoints[1].X, ArmyCheckpoints[1].Y, ArmyCheckpoints[1].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                Cols.Add(2, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[2], 5, 6, 0));
                Cols[2].SetData("INTERACT", 36);
                Cols[2].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[2].OnEntityExitColShape  += onEntityExitArmyMats;

                Cols.Add(3, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[3], 1, 2, 0));
                Cols[3].SetData("INTERACT", 25);
                Cols[3].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[3].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Лифт на вышку."), new Vector3(ArmyCheckpoints[3].X, ArmyCheckpoints[3].Y, ArmyCheckpoints[3].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                Cols.Add(4, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[4], 1, 2, 0));
                Cols[4].SetData("INTERACT", 25);
                Cols[4].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[4].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Лифт на 1 этаж."), new Vector3(ArmyCheckpoints[4].X, ArmyCheckpoints[4].Y, ArmyCheckpoints[4].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                Cols.Add(5, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[5], 1, 2, 0));
                Cols[5].SetData("INTERACT", 60);
                Cols[5].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[5].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Открыть склад Оружий."), new Vector3(ArmyCheckpoints[5].X, ArmyCheckpoints[5].Y, ArmyCheckpoints[5].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[0] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[1] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[2], new Vector3(), new Vector3(), 5f, new Color(155, 0, 0));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[3] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[4] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[5] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));

                Cols.Add(6, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[6], 1, 2, 0));
                Cols[6].SetData("INTERACT", 34);
                Cols[6].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[6].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~,Вход в кадетский корпус."), new Vector3(ArmyCheckpoints[6].X, ArmyCheckpoints[6].Y, ArmyCheckpoints[6].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));
            }
            catch (Exception e) { Log.Write("ResourceStart: " + e.Message, nLog.Type.Error); }
        }
コード例 #5
0
        /// <summary>
        /// 使用DataTable来填充
        /// </summary>
        /// <param name="dt"></param>
        public void FillBy(DataTable dt)
        {
            Cols.Clear();
            Rows.Clear();
            var regCardNum = new Regex(msRegCardNum, RegexOptions.IgnoreCase);
            var bInitCols  = true;

            foreach (DataRow dataRow in dt.Rows)
            {
                var row = new RowType();
                foreach (DataColumn dataColumn in dt.Columns)
                {
                    var sCol = dataColumn.ColumnName;
                    if (!CheckValid(sCol))
                    {
                        continue;
                    }

                    var sCell = dataRow[sCol].ToString();
                    if (regCardNum.IsMatch(sCol))
                    {
                        //chage to base64 string
                        var    sTemp   = MyCrypt.Encode(sCell, 0x21); //简单加一加密码
                        byte[] bytes   = Encoding.ASCII.GetBytes(sTemp ?? string.Empty);
                        string sBase64 = Convert.ToBase64String(bytes);
                        sCell = sBase64;
                    }
                    if (bInitCols)
                    {
                        Cols.Add(sCol);
                    }
                    row.Add(sCell);
                }
                bInitCols = false;
                Rows.Add(row);
            }

            //没有记录集的话,也要输出列名
            if (0 == dt.Rows.Count)
            {
                foreach (DataColumn dataColumn in dt.Columns)
                {
                    var sCol = dataColumn.ColumnName;
                    if (!CheckValid(sCol))
                    {
                        continue;
                    }
                    Cols.Add(sCol);
                }
            }
        }
コード例 #6
0
ファイル: Army.cs プロジェクト: shtudent/PlatinumWay
        public void onResourceStart()
        {
            try
            {
                NAPI.TextLabel.CreateTextLabel("~g~Benson Pain", new Vector3(-2347.958, 3268.936, 33.81076), 5f, 0.3f, 0, new Color(255, 255, 255), true, NAPI.GlobalDimension);

                Cols.Add(0, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[0], 1, 2, 0));
                Cols[0].SetData("INTERACT", 34);
                Cols[0].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[0].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Press E, to open gun menu"), new Vector3(ArmyCheckpoints[0].X, ArmyCheckpoints[0].Y, ArmyCheckpoints[0].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                Cols.Add(1, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[1], 1, 2, 0));
                Cols[1].SetData("INTERACT", 35);
                Cols[1].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[1].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Press E, to change clothes"), new Vector3(ArmyCheckpoints[1].X, ArmyCheckpoints[1].Y, ArmyCheckpoints[1].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                Cols.Add(2, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[2], 5, 6, 0));
                Cols[2].SetData("INTERACT", 36);
                Cols[2].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[2].OnEntityExitColShape  += onEntityExitArmyMats;

                Cols.Add(3, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[3], 1, 2, 0));
                Cols[3].SetData("INTERACT", 25);
                Cols[3].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[3].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Lift"), new Vector3(ArmyCheckpoints[3].X, ArmyCheckpoints[3].Y, ArmyCheckpoints[3].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                Cols.Add(4, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[4], 1, 2, 0));
                Cols[4].SetData("INTERACT", 25);
                Cols[4].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[4].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Lift"), new Vector3(ArmyCheckpoints[4].X, ArmyCheckpoints[4].Y, ArmyCheckpoints[4].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                Cols.Add(5, NAPI.ColShape.CreateCylinderColShape(ArmyCheckpoints[5], 1, 2, 0));
                Cols[5].SetData("INTERACT", 60);
                Cols[5].OnEntityEnterColShape += onEntityEnterColshape;
                Cols[5].OnEntityExitColShape  += onEntityExitColshape;
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Open gun stock"), new Vector3(ArmyCheckpoints[5].X, ArmyCheckpoints[5].Y, ArmyCheckpoints[5].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));

                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[0] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[1] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[2], new Vector3(), new Vector3(), 5f, new Color(155, 0, 0));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[3] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[4] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, ArmyCheckpoints[5] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
            }
            catch (Exception e) { Log.Write("ResourceStart: " + e.Message, nLog.Type.Error); }
        }
コード例 #7
0
        /// <summary>
        /// 水平分页
        /// </summary>
        /// <param name="p_colPage"></param>
        /// <param name="p_leftWidth"></param>
        /// <param name="p_inItem"></param>
        void HorPageBreak(ref PageDefine p_colPage, ref double p_leftWidth, bool p_inItem = true)
        {
            //上页结束
            if (p_inItem && HorPageEnd != null)
            {
                _pageEnding = true;
                HorPageEnd(this, p_colPage);
                _pageEnding = false;
            }

            PageDefine next = new PageDefine();

            next.Start = p_colPage.Start + p_colPage.Count;
            Cols.Add(next);
            p_leftWidth = 0;
            p_colPage   = next;
        }
コード例 #8
0
ファイル: Gopostal.cs プロジェクト: shtudent/PlatinumWay
        public void onResourceStart()
        {
            try
            {
                Cols.Add(0, NAPI.ColShape.CreateCylinderColShape(Coords[0], 1, 2, 0)); // start work
                Cols[0].OnEntityEnterColShape += gp_onEntityEnterColShape;
                Cols[0].OnEntityExitColShape  += gp_onEntityExitColShape;
                Cols[0].SetData("INTERACT", 28);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("Postal stock"), Coords[0] + new Vector3(0, 0, 0.3), 10F, 0.6F, 0, new Color(0, 180, 0));

                Cols.Add(1, NAPI.ColShape.CreateCylinderColShape(Coords[1], 1, 2, 0)); // get car
                Cols[1].OnEntityEnterColShape += gp_onEntityEnterColShape;
                Cols[1].OnEntityExitColShape  += gp_onEntityExitColShape;
                Cols[1].SetData("INTERACT", 29);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("Take work car"), Coords[1] + new Vector3(0, 0, 0.3), 10F, 0.6F, 0, new Color(0, 180, 0));
            } catch (Exception e) { Log.Write("ResourceStart: " + e.Message, nLog.Type.Error); }
        }
コード例 #9
0
            public MessageTable(SourceTypeMessages ms) : base()
            {
                P = ms;

                ShouldHighlight = o => !((MessageRef)o).IsRead;
                IsSelected      = o => ((MessageRef)o).Id == P._activeItemId;

                DisCol = new Col {
                    Title = "DIS", Print = o =>
                    {
                        var m = (MessageRef)o;
                        var s = m.GetSource(P.QuerySources);
                        if (s == null)
                        {
                            return("");
                        }
                        else
                        {
                            return(s.GetShortDistinguisher());
                        }
                    }, MaxWidth = 132, Hidden = true
                };

                Cols.Add(DisCol);
                Cols.Add(FromCol);
                Cols.Add(new Col {
                    Title = "SUBJECT", Stretches = true, Print = o =>
                    {
                        var m = (MessageRef)o;
                        return(m.GetTextSummary());
                    }
                });
                Cols.Add(new Col {
                    Title = "DATE", Stretches = false, Print = o =>
                    {
                        var m = (MessageRef)o;
                        return(Theme.FormatTime(m.PublishTime.ToLocalTime()));
                    }
                });
                ShouldHighlight = o =>
                {
                    var m = (MessageRef)o;
                    return(!m.IsRead);
                };
            }
コード例 #10
0
ファイル: WorkManager.cs プロジェクト: alexenin/romantic
        public void onResourceStart()
        {
            try
            {
                Cols.Add(0, NAPI.ColShape.CreateCylinderColShape(Points[0], 1, 2, 0));                                                            // job placement
                Cols[0].OnEntityEnterColShape += JobMenu_onEntityEnterColShape;                                                                   // job placement point handler
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Устройство на Работы."), new Vector3(Points[0].X, Points[0].Y, Points[0].Z + 0.5), 10F, 0.3F, 0, new Color(255, 255, 255));
                NAPI.Marker.CreateMarker(1, Points[0] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220)); // Не работает СТОИТ ИЗМЕНЯТЬ


                // blips
                NAPI.Blip.CreateBlip(354, new Vector3(724.9625, 133.9959, 79.83643), 1.5f, 46, Main.StringToU16("Power Station"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(408, new Vector3(105.4633, -1568.843, 28.60269), 1, 3, Main.StringToU16("Postal"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(198, new Vector3(903.3215, -191.7, 73.40494), 1, 46, Main.StringToU16("Taxi"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(198, new Vector3(1956.65015, 3769.12817, 31.0833454), 1, 46, Main.StringToU16("Taxi"), 255, 0, true, 0, 0);//TODOTAXI
                NAPI.Blip.CreateBlip(198, new Vector3(1791.82837, 4586.595, 36.2361145), 1, 46, Main.StringToU16("Taxi"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(513, new Vector3(462.6476, -605.5295, 27.49518), 1, 30, Main.StringToU16("Bus"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(512, new Vector3(-1331.475, 53.58579, 53.53268), 1, 2, Main.StringToU16("Lanwmower"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(588.2037, -3037.641, 6.303829), 1, 4, Main.StringToU16("Trucker"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(338.9279, 3417.426, 35.38838), 1, 4, Main.StringToU16("Trucker"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(-2212.77, 4249.193, 46.17959), 1, 4, Main.StringToU16("Trucker"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(915.9069, -1265.255, 25.52912), 1, 63, Main.StringToU16("Collector"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(-1481.75537, -508.08847, 31.6868382), 1, 63, Main.StringToU16("Collector"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(-144.374817, 6354.90869, 30.3706112), 1, 63, Main.StringToU16("Collector"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(446, new Vector3(473.9508, -1275.597, 29.60513), 1, 40, Main.StringToU16("Auto Mechanic"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(225, new Vector3(-501.78833, 61.4290543, 56.57218), 1, 33, Main.StringToU16("Rent-a-Car"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(495, new Vector3(-1108.662, -1690.129, 3.254202), 1, 84, Main.StringToU16("Rent-a-Cycle"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(471, new Vector3(-1625.545, -1164.137, 0.2994334), 1, 38, Main.StringToU16("Rent-a-Boat"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(80, Truckers.getProduct[0], 1, 84, Main.StringToU16("Products stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[1], 1, 36, Main.StringToU16("Fuel stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[2], 1, 15, Main.StringToU16("Auto stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[3], 1, 62, Main.StringToU16("Guns stock"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(603, new Vector3(-2350.931, 3270.689, 40.95937), 1, 31, Main.StringToU16("Army"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(181, new Vector3(-2397.011, -1777.352, 8.353774), 1, 46, Main.StringToU16("Dubai"), 255, 0, true, 0, 0);

                // markers
                NAPI.Marker.CreateMarker(1, new Vector3(105.4633, -1568.843, 28.60269) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220)); // new Vector3(105.4633, -1568.843, 28.60269)
                NAPI.Marker.CreateMarker(1, new Vector3(106.2007, -1563.748, 28.60272) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220)); // new Vector3(106.2007, -1563.748, 28.60272)
                NAPI.Marker.CreateMarker(1, new Vector3(-0.51, -436.71, 38.74) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));         // new Vector3(-0.51, -436.71, 38.74)
            } catch (Exception e) { Log.Write("ResourceStart: " + e.Message, nLog.Type.Error); }
        }
コード例 #11
0
        private SqlDataReader LerParametros(SqlCommand cmdObj)
        {
            SqlDataReader rdObj = null;

            try
            {
                cmdObj.CommandText =
                    "SELECT P.parameter_id, P.name, P.max_length, P.precision, " + Environment.NewLine +
                    "   CAST(P.scale as smallint) as scale, " + Environment.NewLine +
                    "   RTRIM(TP.name) AS Tipo, P.is_output " + Environment.NewLine +
                    " FROM sys.parameters P " + Environment.NewLine +
                    " JOIN sys.types TP " + Environment.NewLine +
                    "  ON  TP.system_type_id = P.system_type_id " + Environment.NewLine +
                    "  AND TP.user_type_id = P.user_type_id " + Environment.NewLine +
                    " where P.object_id =" + IdObjeto.ToString() + Environment.NewLine +
                    " order by P.parameter_id ";

                rdObj = cmdObj.ExecuteReader();
                while (rdObj.Read())
                {
                    ColDef Col = new ColDef();

                    Col.IdColuna = rdObj.GetInt32(0);
                    String NomeCampo = rdObj.GetString(1);
                    Col.NomeCampo  = NomeCampo.Replace("@", String.Empty);
                    Col.Tamanho    = rdObj.GetInt16(2);
                    Col.Digitos    = rdObj.GetInt16(4);
                    Col.TipoCampo  = rdObj.GetString(5);
                    Col.PermNull   = true;
                    Col.IsOutParam = rdObj.GetBoolean(6);
                    Col.PKey       = null;
                    Col.Index      = Cols.Count;

                    Cols.Add(Col);
                }
            }
            finally
            {
                rdObj.Close();
            }
            return(rdObj);
        }
コード例 #12
0
ファイル: BAData.cs プロジェクト: iliaeg/ADBench
 public void InsertWErrBlock(int wIdx, double w_d)
 {
     Rows.Add(Rows.Last() + 1);
     Cols.Add(BA_NCAMPARAMS * N + 3 * M + wIdx);
     Vals.Add(w_d);
 }
コード例 #13
0
 public ColumnListModel()
 {
     Cols.Add <_Int32>();
     Cols.Add(SimpleModel._Column1, true);
 }
コード例 #14
0
        public static string Json(DataSet ds, int total, int page, int rows, List <string> Cols, List <string> SumCols)
        {
            int num   = 1;
            int num2  = 0;
            int count = ds.Tables[0].Rows.Count;
            int num4  = 0;
            int num5  = ds.Tables[0].Columns.Count;
            Dictionary <string, double> dictionary = new Dictionary <string, double>();
            string        str     = "";
            StringBuilder builder = new StringBuilder();

            if (Cols == null)
            {
                Cols = new List <string>();
            }
            if (SumCols == null)
            {
                SumCols = new List <string>();
            }
            if (Cols.Count == 0)
            {
                for (int i = 0; i < num5; i++)
                {
                    Cols.Add(ds.Tables[0].Columns[i].ColumnName);
                }
            }
            foreach (string str2 in SumCols)
            {
                dictionary.Add(str2, 0.0);
            }
            builder.Append("{");
            builder.Append("\"total\":");
            builder.Append("\"" + total.ToString() + "\"");
            builder.Append(",\"page\":");
            builder.Append("\"" + page.ToString() + "\"");
            builder.Append(",\"records\":");
            builder.Append("\"" + ds.Tables[0].Rows.Count.ToString() + "\"");
            builder.Append(",\"rows\":[");
            for (num2 = (page - 1) * rows; (num2 < count) && (num4 < rows); num2++)
            {
                DataRow row = ds.Tables[0].Rows[num2];
                if (num4 > 0)
                {
                    builder.Append(",");
                }
                builder.Append("{");
                try
                {
                    str = DataFormatter.Format(row["ID"]);
                }
                catch (Exception)
                {
                    str = num.ToString();
                    num++;
                }
                builder.Append("\"id\":\"" + str + "\",");
                builder.Append("\"cell\":[");
                bool flag = true;
                foreach (string str3 in Cols)
                {
                    if (!flag)
                    {
                        builder.Append(",");
                    }
                    builder.Append("\"" + DataFormatter.Format(row[str3]) + "\"");
                    flag = false;
                    try
                    {
                        Dictionary <string, double> dictionary2;
                        string str5;
                        (dictionary2 = dictionary)[str5 = str3] = dictionary2[str5] + row[str3].TryToDouble();
                    }
                    catch (Exception)
                    {
                        if (dictionary.ContainsKey(str3))
                        {
                            dictionary.Remove(str3);
                        }
                    }
                }
                builder.Append("]");
                builder.Append("}");
                num4++;
            }
            builder.Append("]");
            builder.Append(",\"userdata\":{");
            bool flag2 = true;

            foreach (string str4 in dictionary.Keys)
            {
                if (!flag2)
                {
                    builder.Append(",");
                }
                builder.Append("\"" + str4 + "\":");
                builder.Append("\"" + DataFormatter.Format(dictionary[str4]) + "\"");
                flag2 = false;
            }
            builder.Append("}");
            builder.Append("}");
            return(builder.ToString());
        }
コード例 #15
0
ファイル: WorkManager.cs プロジェクト: alexenin/romantic
        public void onResourceStart()
        {
            try
            {
                Cols.Add(0, NAPI.ColShape.CreateCylinderColShape(Points[0], 1, 2, 0)); // job placement
                Cols[0].OnEntityEnterColShape += JobMenu_onEntityEnterColShape;        // job placement point handler
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Работа"), new Vector3(Points[0].X, Points[0].Y, Points[0].Z + 0.5), 10F, 0.3F, 0, new Color(255, 255, 255));
                NAPI.Marker.CreateMarker(1, Points[0] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));


                //FractionManager - костыль
                NAPI.Blip.CreateBlip(589, new Vector3(1571.831, 2240.648, 78.40011), 1.3f, 75, Main.StringToU16("Merryweather Security"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(494, FractionSpawns[16], 1, 20, Main.StringToU16("Байкеры The Lost"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(590, new Vector3(-1072.655, -246.5676, 53.506), 1, 45, Main.StringToU16("Новости"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(419, new Vector3(-545.0524, -204.0801, 37.09514), 1.5f, 14, Main.StringToU16("Мэрия"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(61, new Vector3(-448.1993, -340.8513, 33.3818), 1, 49, Main.StringToU16("Больница"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(88, new Vector3(-1581.552, -557.9453, 33.83302), 1, 58, Main.StringToU16("ФБР"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(526, new Vector3(452.4479, -980.1406, 29.68958), 1, 38, Main.StringToU16("Полиция"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(85, new Vector3(-108.0619, -2414.873, 5.000001), 1, 28, Main.StringToU16("Армия"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(84, FractionSpawns[1], 1, 52, Main.StringToU16("The Families"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(84, FractionSpawns[2], 1, 58, Main.StringToU16("The Ballas"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(84, FractionSpawns[3], 1, 28, Main.StringToU16("Los Santos Vagos"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(84, FractionSpawns[4], 1, 74, Main.StringToU16("Marabunta Grande"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(84, FractionSpawns[5], 1, 49, Main.StringToU16("Кровавые"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(78, FractionSpawns[10], 1, 5, Main.StringToU16("Итальянская мафия"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(78, FractionSpawns[11], 1, 4, Main.StringToU16("Русская мафия"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(78, FractionSpawns[12], 1, 76, Main.StringToU16("Якудза"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(78, FractionSpawns[13], 1, 40, Main.StringToU16("Армянская мафия"), 255, 0, true, 0, 0);

                // blips
                NAPI.Blip.CreateBlip(354, new Vector3(724.9625, 133.9959, 79.83643), 1.5f, 46, Main.StringToU16("Подстанция"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(408, new Vector3(105.4633, -1568.843, 28.60269), 1, 3, Main.StringToU16("Почта"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(198, new Vector3(903.3215, -191.7, 73.40494), 1, 46, Main.StringToU16("Такси"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(198, new Vector3(1956.65015, 3769.12817, 31.0833454), 1, 46, Main.StringToU16("Такси"), 255, 0, true, 0, 0);//TODOTAXI
                NAPI.Blip.CreateBlip(198, new Vector3(1791.82837, 4586.595, 36.2361145), 1, 46, Main.StringToU16("Такси"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(513, new Vector3(462.6476, -605.5295, 27.49518), 1, 30, Main.StringToU16("Автобусы"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(512, new Vector3(-1331.475, 53.58579, 53.53268), 1, 2, Main.StringToU16("Lanwmower"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(588.2037, -3037.641, 6.303829), 1, 4, Main.StringToU16("Грузовик"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(338.9279, 3417.426, 35.38838), 1, 4, Main.StringToU16("Грузовик"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(-2212.77, 4249.193, 46.17959), 1, 4, Main.StringToU16("Грузовик"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(915.9069, -1265.255, 25.52912), 1, 63, Main.StringToU16("Коллектор"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(-1481.75537, -508.08847, 31.6868382), 1, 63, Main.StringToU16("Коллектор"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(-144.374817, 6354.90869, 30.3706112), 1, 63, Main.StringToU16("Коллектор"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(446, new Vector3(473.9508, -1275.597, 29.60513), 1, 40, Main.StringToU16("АвтоМеханик"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(225, new Vector3(-501.78833, 61.4290543, 56.57218), 1, 33, Main.StringToU16("Машина в аренду"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(495, new Vector3(-1108.662, -1690.129, 3.254202), 1, 84, Main.StringToU16("Велосипед в аренду"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(471, new Vector3(-1625.545, -1164.137, 0.2994334), 1, 38, Main.StringToU16("Катер в аренду"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(80, Truckers.getProduct[0], 1, 84, Main.StringToU16("Products stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[1], 1, 36, Main.StringToU16("Fuel stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[2], 1, 15, Main.StringToU16("Auto stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[3], 1, 62, Main.StringToU16("Guns stock"), 255, 0, true, 0, 0);

                // markers
                NAPI.Marker.CreateMarker(1, new Vector3(105.4633, -1568.843, 28.60269) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, new Vector3(106.2007, -1563.748, 28.60272) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, new Vector3(-0.51, -436.71, 38.74) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
            } catch (Exception e) { Log.Write("ResourceStart: " + e.Message, nLog.Type.Error); }
        }
コード例 #16
0
ファイル: Cityhall.cs プロジェクト: alexenin/romantic
        public void onResourceStartHandler()
        {
            try
            {
                NAPI.TextLabel.CreateTextLabel("~g~Tom Logan", new Vector3(253.9357, 228.9332, 102.6832), 5f, 0.3f, 0, new Color(255, 255, 255), true, NAPI.GlobalDimension);
                NAPI.TextLabel.CreateTextLabel("~g~Lorens Hope", new Vector3(262.7953, 220.5285, 102.6832), 5f, 0.3f, 0, new Color(255, 255, 255), true, NAPI.GlobalDimension);


                Cols.Add(0, NAPI.ColShape.CreateCylinderColShape(CityhallCheckpoints[0], 1f, 2, 0)); // Оружейка
                Cols[0].OnEntityEnterColShape += city_OnEntityEnterColShape;
                Cols[0].OnEntityExitColShape  += city_OnEntityExitColShape;
                Cols[0].SetData("INTERACT", 9);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Открыть шкафчик"), new Vector3(CityhallCheckpoints[0].X, CityhallCheckpoints[0].Y, CityhallCheckpoints[0].Z + 0.7), 5F, 0.4F, 0, new Color(255, 255, 255));

                Cols.Add(1, NAPI.ColShape.CreateCylinderColShape(CityhallCheckpoints[1], 1f, 2, 0)); // Раздевалка
                Cols[1].OnEntityEnterColShape += city_OnEntityEnterColShape;
                Cols[1].OnEntityExitColShape  += city_OnEntityExitColShape;
                Cols[1].SetData("INTERACT", 1);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Раздевалка"), CityhallCheckpoints[1] + new Vector3(0, 0, 0.7), 5F, 0.4F, 0, new Color(255, 255, 255));

                for (int i = 2; i < 4; i++)
                {
                    Cols.Add(i, NAPI.ColShape.CreateCylinderColShape(CityhallCheckpoints[i], 1, 2, 0));
                    Cols[i].OnEntityEnterColShape += city_OnEntityEnterColShape;
                    Cols[i].OnEntityExitColShape  += city_OnEntityExitColShape;
                    Cols[i].SetData("INTERACT", 5);
                    NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Press E"), new Vector3(CityhallCheckpoints[i].X, CityhallCheckpoints[i].Y, CityhallCheckpoints[i].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));
                    NAPI.Marker.CreateMarker(21, CityhallCheckpoints[i] + new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 0.8f, new Color(255, 255, 255, 60));
                }

                /*int door = 0;
                 * for (int i = 4; i < 6; i++)
                 * {
                 *  Cols.Add(i, NAPI.ColShape.CreateCylinderColShape(CityhallChecksCoords[i], 1, 2, 0));
                 *  Cols[i].OnEntityEnterColShape += city_OnEntityEnterColShape;
                 *  Cols[i].OnEntityExitColShape += city_OnEntityExitColShape;
                 *  Cols[i].SetData("INTERACT", 3);
                 *  Cols[i].SetData("DOOR", door);
                 *  door++;
                 * }*/

                /* Cols.Add(12, NAPI.ColShape.CreateCylinderColShape(new Vector3(255.2283, 223.976, 102.3932), 3, 2, 0));
                 * Cols[12].OnEntityEnterColShape += city_OnEntityEnterColShape;
                 * Cols[12].OnEntityExitColShape += city_OnEntityExitColShape;
                 * Cols[12].SetData("INTERACT", 4);*/

                NAPI.Marker.CreateMarker(1, CityhallCheckpoints[0] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, CityhallCheckpoints[1] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, CityhallCheckpoints[6] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, CityhallCheckpoints[7] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, CityhallCheckpoints[8] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, CityhallCheckpoints[9] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                #region lift in cityhall
                for (int i = 8; i < 9; i++)
                {
                    Cols.Add(i, NAPI.ColShape.CreateCylinderColShape(CityhallCheckpoints[i], 1, 2, 0)); // lift in cityhall
                    Cols[i].OnEntityEnterColShape += city_OnEntityEnterColShape;
                    Cols[i].OnEntityExitColShape  += city_OnEntityExitColShape;
                    Cols[i].SetData("INTERACT", 602);
                    NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Вход на крышу"), new Vector3(CityhallCheckpoints[i].X, CityhallCheckpoints[i].Y, CityhallCheckpoints[i].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));
                    NAPI.Marker.CreateMarker(22, CityhallCheckpoints[i] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                }
                for (int i = 5; i < 8; i++)
                {
                    Cols.Add(i, NAPI.ColShape.CreateCylinderColShape(CityhallCheckpoints[i], 1, 2, 0)); // lift on roof
                    Cols[i].OnEntityEnterColShape += city_OnEntityEnterColShape;
                    Cols[i].OnEntityExitColShape  += city_OnEntityExitColShape;
                    Cols[i].SetData("INTERACT", 602);
                    NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Выход на на 2 этаж"), new Vector3(CityhallCheckpoints[8].X, CityhallCheckpoints[8].Y, CityhallCheckpoints[8].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));
                    NAPI.Marker.CreateMarker(1, CityhallCheckpoints[i] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                }
                #endregion

                #region back door
                Cols.Add(9, NAPI.ColShape.CreateCylinderColShape(CityhallCheckpoints[9], 1, 2, 0)); // back door exit
                Cols[9].OnEntityEnterColShape += city_OnEntityEnterColShape;
                Cols[9].OnEntityExitColShape  += city_OnEntityExitColShape;
                Cols[9].SetData("INTERACT", 606);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Запасной выход/вход"), new Vector3(CityhallCheckpoints[9].X, CityhallCheckpoints[9].Y, CityhallCheckpoints[9].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));
                NAPI.Marker.CreateMarker(1, CityhallCheckpoints[9] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));

                Cols.Add(10, NAPI.ColShape.CreateCylinderColShape(CityhallCheckpoints[10], 1, 2, 0)); // back door enter
                Cols[10].OnEntityEnterColShape += city_OnEntityEnterColShape;
                Cols[10].OnEntityExitColShape  += city_OnEntityExitColShape;
                Cols[10].SetData("INTERACT", 606);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Запасной вход"), new Vector3(CityhallCheckpoints[10].X, CityhallCheckpoints[10].Y, CityhallCheckpoints[10].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));
                NAPI.Marker.CreateMarker(1, CityhallCheckpoints[10] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                #endregion


                /*Cols.Add(6, NAPI.ColShape.CreateCylinderColShape(CityhallCheckpoints[6], 1f, 2, 0)); // Оружейка
                 * Cols[6].OnEntityEnterColShape += city_OnEntityEnterColShape;
                 * Cols[6].OnEntityExitColShape += city_OnEntityExitColShape;
                 * Cols[6].SetData("INTERACT", 62);
                 * NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Открыть шкафчик"), new Vector3(CityhallCheckpoints[6].X, CityhallCheckpoints[6].Y, CityhallCheckpoints[6].Z + 0.7), 5F, 0.4F, 0, new Color(255, 255, 255));*/

                NAPI.Object.CreateObject(0x4f97336b, new Vector3(260.651764, 203.230209, 106.432785), new Vector3(0, 0, 160.003571), 255, 0);
                NAPI.Object.CreateObject(0x4f97336b, new Vector3(258.209259, 204.120041, 106.432785), new Vector3(0, 0, -20.0684872), 255, 0);

                NAPI.Object.CreateObject(0x4f97336b, new Vector3(259.09613, 212.803894, 106.432793), new Vector3(0, 0, 70.0000153), 255, 0);
                NAPI.Object.CreateObject(0x4f97336b, new Vector3(259.985962, 215.246399, 106.432793), new Vector3(0, 0, -109.999962), 255, 0);
            } catch (Exception e)
            {
                Log.Write("EXCEPTION AT\"FRACTIONS_CITYHALL\":\n" + e.ToString(), nLog.Type.Error);
            }
        }
コード例 #17
0
        public void onResourceStart()
        {
            try
            {
                Cols.Add(0, NAPI.ColShape.CreateCylinderColShape(Points[0], 1, 2, 0)); // job placement
                Cols[0].OnEntityEnterColShape += JobMenu_onEntityEnterColShape;        // job placement point handler
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Jobs"), new Vector3(Points[0].X, Points[0].Y, Points[0].Z + 0.5), 10F, 0.3F, 0, new Color(255, 255, 255));
                NAPI.Marker.CreateMarker(1, Points[0] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));


                //FractionManager - костыль
                NAPI.Blip.CreateBlip(589, new Vector3(1571.831, 2240.648, 78.40011), 1.3f, 75, Main.StringToU16("Merryweather Security"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(494, FractionSpawns[16], 1, 20, Main.StringToU16("The Lost"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(590, new Vector3(-1072.655, -246.5676, 53.506), 1, 45, Main.StringToU16("News"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(419, new Vector3(-545.0524, -204.0801, 37.09514), 1.5f, 14, Main.StringToU16("Cityhall"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(61, new Vector3(-448.1993, -340.8513, 33.3818), 1, 49, Main.StringToU16("Hospital"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(88, new Vector3(-1581.552, -557.9453, 33.83302), 1, 58, Main.StringToU16("FIB"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(526, new Vector3(452.4479, -980.1406, 29.68958), 1, 38, Main.StringToU16("Police"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(85, new Vector3(-108.0619, -2414.873, 5.000001), 1, 28, Main.StringToU16("Army"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(84, FractionSpawns[1], 1, 52, Main.StringToU16("The Families"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(84, FractionSpawns[2], 1, 58, Main.StringToU16("The Ballas"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(84, FractionSpawns[3], 1, 28, Main.StringToU16("Los Santos Vagos"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(84, FractionSpawns[4], 1, 74, Main.StringToU16("Marabunta Grande"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(84, FractionSpawns[5], 1, 49, Main.StringToU16("Blood Street"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(78, FractionSpawns[10], 1, 5, Main.StringToU16("La Cosa Nostra"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(78, FractionSpawns[11], 1, 4, Main.StringToU16("Russian Mafia"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(78, FractionSpawns[12], 1, 76, Main.StringToU16("Yakuza"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(78, FractionSpawns[13], 1, 40, Main.StringToU16("Armenian Mafia"), 255, 0, true, 0, 0);

                // blips
                NAPI.Blip.CreateBlip(354, new Vector3(724.9625, 133.9959, 79.83643), 1.5f, 46, Main.StringToU16("Power Station"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(408, new Vector3(105.4633, -1568.843, 28.60269), 1, 3, Main.StringToU16("Postal"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(198, new Vector3(903.3215, -191.7, 73.40494), 1, 46, Main.StringToU16("Taxi"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(198, new Vector3(1956.65015, 3769.12817, 31.0833454), 1, 46, Main.StringToU16("Taxi"), 255, 0, true, 0, 0);//TODOTAXI
                NAPI.Blip.CreateBlip(198, new Vector3(1791.82837, 4586.595, 36.2361145), 1, 46, Main.StringToU16("Taxi"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(513, new Vector3(462.6476, -605.5295, 27.49518), 1, 30, Main.StringToU16("Bus"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(512, new Vector3(-1331.475, 53.58579, 53.53268), 1, 2, Main.StringToU16("Lanwmower"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(588.2037, -3037.641, 6.303829), 1, 4, Main.StringToU16("Trucker"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(338.9279, 3417.426, 35.38838), 1, 4, Main.StringToU16("Trucker"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(477, new Vector3(-2212.77, 4249.193, 46.17959), 1, 4, Main.StringToU16("Trucker"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(915.9069, -1265.255, 25.52912), 1, 63, Main.StringToU16("Collector"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(-1481.75537, -508.08847, 31.6868382), 1, 63, Main.StringToU16("Collector"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(67, new Vector3(-144.374817, 6354.90869, 30.3706112), 1, 63, Main.StringToU16("Collector"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(446, new Vector3(473.9508, -1275.597, 29.60513), 1, 40, Main.StringToU16("Auto Mechanic"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(225, new Vector3(-501.78833, 61.4290543, 56.57218), 1, 33, Main.StringToU16("Rent-a-Car"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(495, new Vector3(-1108.662, -1690.129, 3.254202), 1, 84, Main.StringToU16("Rent-a-Cycle"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(471, new Vector3(-1625.545, -1164.137, 0.2994334), 1, 38, Main.StringToU16("Rent-a-Boat"), 255, 0, true, 0, 0);

                NAPI.Blip.CreateBlip(80, Truckers.getProduct[0], 1, 84, Main.StringToU16("Products stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[1], 1, 36, Main.StringToU16("Fuel stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[2], 1, 15, Main.StringToU16("Auto stock"), 255, 0, true, 0, 0);
                NAPI.Blip.CreateBlip(80, Truckers.getProduct[3], 1, 62, Main.StringToU16("Guns stock"), 255, 0, true, 0, 0);

                // markers
                NAPI.Marker.CreateMarker(1, new Vector3(105.4633, -1568.843, 28.60269) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, new Vector3(106.2007, -1563.748, 28.60272) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, new Vector3(-0.51, -436.71, 38.74) - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255, 220));
            } catch (Exception e) { Log.Write("ResourceStart: " + e.Message, nLog.Type.Error); }
        }
コード例 #18
0
        public void OnResourceStartHandler()
        {
            try
            {
                NAPI.TextLabel.CreateTextLabel("~g~Tom Logan", new Vector3(253.9357, 228.9332, 102.6832), 5f, 0.3f, 0, new Color(255, 255, 255), true, NAPI.GlobalDimension);
                NAPI.TextLabel.CreateTextLabel("~g~Lorens Hope", new Vector3(262.7953, 220.5285, 102.6832), 5f, 0.3f, 0, new Color(255, 255, 255), true, NAPI.GlobalDimension);
                NAPI.TextLabel.CreateTextLabel("~g~Heady Hunter", new Vector3(247.6933, 219.5379, 107.1669), 5f, 0.3f, 0, new Color(255, 255, 255), true, NAPI.GlobalDimension);

                Cols.Add(0, NAPI.ColShape.CreateCylinderColShape(CityhallChecksCoords[0], 1f, 2, 0)); // Оружейка
                Cols[0].OnEntityEnterColShape += city_OnEntityEnterColShape;
                Cols[0].OnEntityExitColShape  += city_OnEntityExitColShape;
                Cols[0].SetData("INTERACT", 9);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Press E, to open gun menu"), new Vector3(CityhallChecksCoords[0].X, CityhallChecksCoords[0].Y, CityhallChecksCoords[0].Z + 0.7), 5F, 0.4F, 0, new Color(255, 255, 255));

                Cols.Add(1, NAPI.ColShape.CreateCylinderColShape(CityhallChecksCoords[1], 1f, 2, 0)); // Раздевалка
                Cols[1].OnEntityEnterColShape += city_OnEntityEnterColShape;
                Cols[1].OnEntityExitColShape  += city_OnEntityExitColShape;
                Cols[1].SetData("INTERACT", 1);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Press E, to change clothes"), new Vector3(CityhallChecksCoords[1].X, CityhallChecksCoords[1].Y, CityhallChecksCoords[1].Z + 0.7), 5F, 0.4F, 0, new Color(255, 255, 255));

                for (int i = 2; i < 4; i++)
                {
                    Cols.Add(i, NAPI.ColShape.CreateCylinderColShape(CityhallChecksCoords[i], 1, 2, 0));
                    Cols[i].OnEntityEnterColShape += city_OnEntityEnterColShape;
                    Cols[i].OnEntityExitColShape  += city_OnEntityExitColShape;
                    Cols[i].SetData("INTERACT", 5);
                    NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Press E"), new Vector3(CityhallChecksCoords[i].X, CityhallChecksCoords[i].Y, CityhallChecksCoords[i].Z + 1), 5F, 0.3F, 0, new Color(255, 255, 255));
                    NAPI.Marker.CreateMarker(21, CityhallChecksCoords[i] + new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 0.8f, new Color(255, 255, 255, 60));
                }

                /*int door = 0;
                 * for (int i = 4; i < 6; i++)
                 * {
                 *  Cols.Add(i, NAPI.ColShape.CreateCylinderColShape(CityhallChecksCoords[i], 1, 2, 0));
                 *  Cols[i].OnEntityEnterColShape += city_OnEntityEnterColShape;
                 *  Cols[i].OnEntityExitColShape += city_OnEntityExitColShape;
                 *  Cols[i].SetData("INTERACT", 3);
                 *  Cols[i].SetData("DOOR", door);
                 *  door++;
                 * }*/

                Cols.Add(6, NAPI.ColShape.CreateCylinderColShape(new Vector3(255.2283, 223.976, 102.3932), 3, 2, 0));
                Cols[6].OnEntityEnterColShape += city_OnEntityEnterColShape;
                Cols[6].OnEntityExitColShape  += city_OnEntityExitColShape;
                Cols[6].SetData("INTERACT", 4);

                NAPI.Marker.CreateMarker(1, CityhallChecksCoords[0] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, CityhallChecksCoords[1] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));
                NAPI.Marker.CreateMarker(1, CityhallChecksCoords[6] - new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1, new Color(255, 255, 255, 220));

                Cols.Add(7, NAPI.ColShape.CreateCylinderColShape(CityhallChecksCoords[6], 1f, 2, 0)); // Оружейка
                Cols[7].OnEntityEnterColShape += city_OnEntityEnterColShape;
                Cols[7].OnEntityExitColShape  += city_OnEntityExitColShape;
                Cols[7].SetData("INTERACT", 62);
                NAPI.TextLabel.CreateTextLabel(Main.StringToU16("~g~Press E, to open gun menu"), new Vector3(CityhallChecksCoords[6].X, CityhallChecksCoords[6].Y, CityhallChecksCoords[6].Z + 0.7), 5F, 0.4F, 0, new Color(255, 255, 255));

                NAPI.Object.CreateObject(0x4f97336b, new Vector3(260.651764, 203.230209, 106.432785), new Vector3(0, 0, 160.003571), 255, 0);
                NAPI.Object.CreateObject(0x4f97336b, new Vector3(258.209259, 204.120041, 106.432785), new Vector3(0, 0, -20.0684872), 255, 0);

                NAPI.Object.CreateObject(0x4f97336b, new Vector3(259.09613, 212.803894, 106.432793), new Vector3(0, 0, 70.0000153), 255, 0);
                NAPI.Object.CreateObject(0x4f97336b, new Vector3(259.985962, 215.246399, 106.432793), new Vector3(0, 0, -109.999962), 255, 0);
            } catch (Exception e)
            {
                Log.Write("EXCEPTION AT\"FRACTIONS_CITYHALL\":\n" + e.ToString(), nLog.Type.Error);
            }
        }
コード例 #19
0
 public virtual IRepositoryConfig AddCol(string name, DataType Type)
 {
     Cols.Add(name, Type);
     return(this);
 }
コード例 #20
0
        private void InnerInitialize()
        {
            for (int r = 0; r < 9; r++)
            {
                Nine row = new Nine
                {
                    Attribute = string.Format("Row: {0}", r + 1)
                };
                for (int c = 0; c < 9; c++)
                {
                    row.Add(new Cell
                    {
                        Col = c,
                        Row = r
                    });
                }
                Rows.Add(row);
            }

            for (int r = 0; r < 9; r++)
            {
                Nine col = new Nine
                {
                    Attribute = string.Format("Column: {0}", r + 1)
                };
                (from Nine nine in Rows
                 select nine[r]).Each(cell => col.Add(cell));
                Cols.Add(col);
            }

            for (int r = 0; r < 9; r++)
            {
                Nine group = new Nine
                {
                    Attribute = string.Format("Group: {0}", r + 1)
                };
                for (int c = 0; c < 9; c++)
                {
                    int rmod3 = r % 3;
                    int cmod3 = c % 3;
                    int r3    = r / 3;
                    int c3    = c / 3;

                    int gIdx = r3 * 3 + c3;
                    int cInd = rmod3 * 3 + cmod3;

                    group.Add(Rows[r3 * 3 + c3][rmod3 * 3 + cmod3]);
                }
                Groups.Add(group);
            }

            if (IsX)
            {
                Nine slashF = new Nine
                {
                    Attribute = "Slash Forward"
                };
                Nine slashB = new Nine
                {
                    Attribute = "Backslash"
                };
                for (int i = 0; i < 9; i++)
                {
                    slashB.Add(Rows[i][i]);
                    slashF.Add(Rows[8 - i][i]);
                }
                ExtraConstraints.Add(slashB);
                ExtraConstraints.Add(slashF);
            }

            AllContraints.AddRange(Rows.Union(Cols).Union(Groups).Union(ExtraConstraints));

            (from Nine nine in AllContraints
             select nine).Each(nine => {
                nine.OnValidationError += new Action <Nine>(nine_OnValidationError);
            });
        }