private void Start() { _colStorage = new CollisionStorage(); if (_initalDir == 1) { _currentDir = _direction.Up; } else { _currentDir = _direction.Left; } }
private void Start() { _colStorage = new CollisionStorage(); }
private void Start() { _colStorage = new CollisionStorage(); if (_initalDir == 1) { _currentDir = _direction.Up; } else { _currentDir = _direction.Left; } }
private void Start() { _colStorage = new CollisionStorage(); }