コード例 #1
0
        public override void ProcessEvent(Event ev)
        {
            base.ProcessEvent(ev);

            if (ev is CollisionEvent)
            {
                CollisionEvent e = ev as CollisionEvent;
                if (e.ActorPresent(box) != null)
                {
                    if (e.ActorPresent(box).UserData is Chicken || e.ActorPresent(box).UserData is Fox || (e.ActorPresent(box).BodyState == JabActor.BodyType.DYNAMIC))
                    {
                        JabActor actor = e.ActorPresent(box);

                        float dist = (actor.Position - Position).Length();

                        float maxdist = (float)Math.Sqrt((float)(Height * Height + Width * Width));
                        float prop    = dist / maxdist;
                        prop = 1.0f - prop;
                        if (prop <= 0)
                        {
                        }
                        else
                        {
                            actor.AddForce((prop * Direction * 100.0f));
                        }
                        if (actor.UserData is Chicken)
                        {
                            int k = 0;
                        }
                    }
                }
            }
        }
コード例 #2
0
ファイル: Fox.cs プロジェクト: meds/ChicksnVixens
        public override void ProcessEvent(Event ev)
        {
            if (invincibilityTime < maxTime)
            {
                if (ev is CollisionEvent)
                {
                    CollisionEvent e = ev as CollisionEvent;

                    {
                        if (e.ActorPresent(Body) != null)
                        {
                            if (e.ActorPresent(Body).UserData is Fan)
                            {
                                InFan = true;
                            }
                        }
                    }
                }
                return;
            }
            base.ProcessEvent(ev);

            if (ev is CollisionEvent)
            {
                CollisionEvent e = ev as CollisionEvent;

                if (e.ActorPresent(Body) != null && !World.IsEntityGroup(e.ActorPresent(Body).CollisionGroup))
                {
                    JabActor other = e.ActorPresent(Body);

                    Vector2 relHit   = other.LinearVelocity - Body.LinearVelocity;
                    float   speedHit = (relHit).Length();

                    if (other.UserData is PhysicSprite)
                    {
                        if (((other.UserData as PhysicSprite).Sprite as Sprite).CurrentFrame.Contains("cow"))
                        {
                            if (Math.Abs(Body.AngularVelocity) < 0.5f)
                            {
                                AudioQueue.PlayOnce("Sounds/Hit_Chicken_1");
                            }

                            if (health <= 0)
                            {
                                if (++NumTimesOnCowJumpAfterHealthHitZero > 5)
                                {
                                    if (AsType.Animation != "Die")
                                    {
                                        AudioQueue.PlayOnce("Sounds/Fox_Death_2" + Jabber.BaseGame.Random.Next(0, 3));
                                    }
                                    AsType.Animation = "Die";
                                }
                            }
                            return;
                        }
                    }
                    if (speedHit > 1.0f && other.Name != "cow")
                    {
                        health = -1;
                    }
                    else if (speedHit > 0.5f && other.UserData is Fox)
                    {
                        health = -1;
                    }

                    if (other.UserData is Chicken)
                    {
                        AudioQueue.PlayOnce("Sounds/punch_0" + Jabber.BaseGame.Random.Next(1, 5));
                    }
                    else if (speedHit > 1.0f && screen.screenCamera.IsVisible(this))
                    {
                        if (Math.Abs(Body.AngularVelocity) < 0.5f)
                        {
                            AudioQueue.PlayOnce("Sounds/Hit_Chicken_1");// + Jabber.BaseGame.Random.Next(1, 5));
                        }
                    }

                    if (speedHit > 0.25f)
                    {
                        /*  if (hitSound == null)
                         * {
                         *    //hitSound = AudioManager.CreateSound("Sounds/Hit_Chicken_1");
                         * }
                         * if (!hitSound.IsPlaying)
                         * {
                         *    if(other.UserData is Chicken || other.BodyState == JabActor.BodyType.STATIC)
                         *        hitSound.Play(0.2f);
                         * }*/
                        //AudioManager.PlayOnce("Sounds/Hit_Chicken_1");
                    }
                }
                else if (e.ActorPresent(Body) != null)
                {
                    if (e.ActorPresent(Body).UserData is Fan)
                    {
                        InFan = true;
                    }
                }
            }
        }