void DesactiveColliderHit() { collideras.DesactiveCollider("left_StandupStick"); collideras.DesactiveCollider("left_StandupAxe"); collideras.DesactiveCollider("right_StandupStick"); collideras.DesactiveCollider("right_StandupAxe"); }
void DesactiveColliderHit() { collideras.DesactiveCollider("left_DownStick"); collideras.DesactiveCollider("left_DownAxe"); collideras.DesactiveCollider("left_DownKick"); collideras.DesactiveCollider("left_StandupKick"); collideras.DesactiveCollider("right_DownStick"); collideras.DesactiveCollider("right_DownAxe"); collideras.DesactiveCollider("right_DownKick"); collideras.DesactiveCollider("right_StandupKick"); }